转载:https://www.psdevwiki.com/ps4/Error_Codes
方便的可以查看原网页,打不开原网页的可以ctrl+f查看代码解决的方法。
Error Code Structure
The errors that occur in libraries included in the SDK and in the system software are each allocated a hexadecimal error code with a macro constant for handling by applications, as well as a short error code to display for users.
Macro constant | Hexadecimal Error Code | Short Error Code SCE_KERNEL_ERROR_ENOENT | 0x80020002 | CE-30002-5
The error codes returned by libraries and the system software are hexadecimal error codes. The hexadecimal error codes are 32-bit negative numbers with the upper 16 bits representing the library or module where the error occurred. Short error codes are character strings consisting of a two letter facility group (“CE”, “NW”, “NP”, etc.) and a 5+1 digit short error number connected by hyphens.
Short Error Code | Facility Group | Short Error Number CE-30002-5 | CE | 30002-5
Exceptional errors that are not allocated a short error number will be displayed for users as short error codes using “E” and the hexadecimal error code connected by a hyphen.
Short Error Code | Facility Group | Hexadecimal Error Code E-80000000 | E | 80000000
Error History
[System] > [Error History] contains the last 100 errors
When the console encounters an error, the crash reporter sends a 74 byte tcp packet and then retrieves a config file pertaining to the crash. Upon sending the 74 byte tcp packet, the software has regained full control/operational stability and has fully recovered from the crash. By comparing the timestamps of the systems error logs with the 74 byte packet and examining the traffic during the crash,one can infer what’s occurring during the crash and also accurately determine when the software has recovered from the crash.
Errorcode / Returncode lists
A measly list can be found at : https://support.us.playstation.com/app/answers/detail/a_id/5111 (which should be fully covered here anyhow)
C0
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
C1
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
C2
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
C3
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
C4
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
CD
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
CD-30774-1 | Update data could not be found. |
CE – Common Errors
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
SCE_KERNEL_ERROR_EPERM | CE-30001-4 | 0x80020001 | Operation not permitted |
SCE_KERNEL_ERROR_ENOENT | CE-30002-5 | 0x80020002 | Console Error // No such file or directory // If this error was encountered while attempting to use a game stored on an external hard drive, format the external HDD and try installing the content again. |
SCE_KERNEL_ERROR_ESRCH | CE-30003-6 | 0x80020003 | Internal error // No such process // Turn off PS4 and restart the system. |
SCE_KERNEL_ERROR_EINTR | CE-30004-7 | 0x80020004 | Interrupted system call |
SCE_KERNEL_ERROR_EIO | CE-30005-8 | 0x80020005 | Input/output error // Access to HDD or Blu-Ray failed // Step 1: Eject the disc from the PS4 system, and check that the disc is not dirty or damaged. Then retry. Step 2: Back up the data using a USB device or PS+ online storage. Then, delete the application by pressing the Options button and choosing “Delete” from the content area. Reload the data from the USB or online storage. Step 3: If the error occurs again, please visit our Contact page to contact SCEA for additional technical support. |
SCE_KERNEL_ERROR_ENXIO | CE-30006-9 | 0x80020006 | Device not configured |
SCE_KERNEL_ERROR_E2BIG | CE-30007-0 | 0x80020007 | Argument list too long |
SCE_KERNEL_ERROR_ENOEXEC | CE-30008-1 | 0x80020008 | Exec format error |
SCE_KERNEL_ERROR_EBADF | CE-30009-2 | 0x80020009 | Bad file descriptor |
SCE_KERNEL_ERROR_ECHILD | CE-30010-4 | 0x8002000A | No child processes |
SCE_KERNEL_ERROR_EDEADLK | CE-30011-5 | 0x8002000B | Resource deadlock avoided |
SCE_KERNEL_ERROR_ENOMEM | CE-30012-6 | 0x8002000C | Cannot allocate memory // Internal Error // Step 1: Update the PS4 system with the latest system software. Step 2: Clean disc to ensure the disc you’re trying to play isn’t dirty, scratched, or otherwise damaged. Step 3: Restart the PS4 system. |
SCE_KERNEL_ERROR_EACCES | CE-30013-7 | 0x8002000D | Permission denied |
SCE_KERNEL_ERROR_EFAULT | CE-30014-8 | 0x8002000E | Bad address |
SCE_KERNEL_ERROR_ENOTBLK | CE-30015-9 | 0x8002000F | Block device required |
SCE_KERNEL_ERROR_EBUSY | CE-30016-0 | 0x80020010 | Device busy |
SCE_KERNEL_ERROR_EEXIST | CE-30017-1 | 0x80020011 | File exists |
SCE_KERNEL_ERROR_EXDEV | CE-30018-2 | 0x80020012 | Cross-device link |
SCE_KERNEL_ERROR_ENODEV | CE-30019-3 | 0x80020013 | Operation not supported by device |
SCE_KERNEL_ERROR_ENOTDIR | CE-30020-5 | 0x80020014 | Not a directory |
SCE_KERNEL_ERROR_EISDIR | CE-30021-6 | 0x80020015 | Is a directory |
SCE_KERNEL_ERROR_EINVAL | CE-30022-7 | 0x80020016 | Invalid argument |
SCE_KERNEL_ERROR_ENFILE | CE-30023-8 | 0x80020017 | Too many open files in system |
SCE_KERNEL_ERROR_EMFILE | CE-30024-9 | 0x80020018 | Too many open files |
SCE_KERNEL_ERROR_ENOTTY | CE-30025-0 | 0x80020019 | Inappropriate ioctl for device |
SCE_KERNEL_ERROR_ETXTBSY | CE-30026-1 | 0x8002001A | Text file busy |
SCE_KERNEL_ERROR_EFBIG | CE-30027-2 | 0x8002001B | File too large |
SCE_KERNEL_ERROR_ENOSPC | CE-30028-3 | 0x8002001C | No space left on device |
SCE_KERNEL_ERROR_ESPIPE | CE-30029-4 | 0x8002001D | Illegal seek |
SCE_KERNEL_ERROR_EROFS | CE-30030-6 | 0x8002001E | Read-only filesystem |
SCE_KERNEL_ERROR_EMLINK | CE-30031-7 | 0x8002001F | Too many links |
SCE_KERNEL_ERROR_EPIPE | CE-30032-8 | 0x80020020 | Broken pipe |
SCE_KERNEL_ERROR_EDOM | CE-30033-9 | 0x80020021 | Numerical argument out of domain |
SCE_KERNEL_ERROR_ERANGE | CE-30034-0 | 0x80020022 | Result too large |
SCE_KERNEL_ERROR_EAGAIN | CE-30035-1 | 0x80020023 | Resource temporarily unavailable |
SCE_KERNEL_ERROR_EWOULDBLOCK | CE-30035-1 | 0x80020023 | Operation would block (SCE_KERNEL_ERROR_EAGAIN) |
SCE_KERNEL_ERROR_EINPROGRESS | CE-30036-2 | 0x80020024 | Operation now in progress |
SCE_KERNEL_ERROR_EALREADY | CE-30037-3 | 0x80020025 | Operation already in progress |
SCE_KERNEL_ERROR_ENOTSOCK | CE-30038-4 | 0x80020026 | Socket operation on non-socket |
SCE_KERNEL_ERROR_EDESTADDRREQ | CE-30039-5 | 0x80020027 | Destination address required |
SCE_KERNEL_ERROR_EMSGSIZE | CE-30040-7 | 0x80020028 | Message too long |
SCE_KERNEL_ERROR_EPROTOTYPE | CE-30041-8 | 0x80020029 | Protocol wrong type for socket |
SCE_KERNEL_ERROR_ENOPROTOOPT | CE-30042-9 | 0x8002002A | Protocol not available |
SCE_KERNEL_ERROR_EPROTONOSUPPORT | CE-30043-0 | 0x8002002B | Protocol not supported |
SCE_KERNEL_ERROR_ESOCKTNOSUPPORT | CE-30044-1 | 0x8002002C | Socket type not supported |
SCE_KERNEL_ERROR_ENOTSUP | CE-30045-2 | 0x8002002D | Operation not supported |
SCE_KERNEL_ERROR_EPFNOSUPPORT | CE-30046-3 | 0x8002002E | Protocol family not supported |
SCE_KERNEL_ERROR_EAFNOSUPPORT | CE-30047-4 | 0x8002002F | Address family not supported by protocol family |
SCE_KERNEL_ERROR_EADDRINUSE | CE-30048-5 | 0x80020030 | Address already in use |
SCE_KERNEL_ERROR_EADDRNOTAVAIL | CE-30049-6 | 0x80020031 | Can’t assign requested address |
SCE_KERNEL_ERROR_ENETDOWN | CE-30050-8 | 0x80020032 | Network is down |
SCE_KERNEL_ERROR_ENETUNREACH | CE-30051-9 | 0x80020033 | Network is unreachable |
SCE_KERNEL_ERROR_ENETRESET | CE-30052-0 | 0x80020034 | Network dropped connection on reset |
SCE_KERNEL_ERROR_ECONNABORTED | CE-30053-1 | 0x80020035 | Software caused connection abort |
SCE_KERNEL_ERROR_ECONNRESET | CE-30054-2 | 0x80020036 | Connection reset by peer |
SCE_KERNEL_ERROR_ENOBUFS | CE-30055-3 | 0x80020037 | No buffer space available |
SCE_KERNEL_ERROR_EISCONN | CE-30056-4 | 0x80020038 | Socket is already connected |
SCE_KERNEL_ERROR_ENOTCONN | CE-30057-5 | Socket is not connected | |
SCE_KERNEL_ERROR_ESHUTDOWN | CE-30058-6 | Can’t send after socket shutdown | |
SCE_KERNEL_ERROR_ETOOMANYREFS | CE-30059-7 | Too many references: can’t splice | |
SCE_KERNEL_ERROR_ETIMEDOUT | CE-30060-9 | Operation timed out | |
SCE_KERNEL_ERROR_ECONNREFUSED | CE-30061-0 | Connection refused | |
SCE_KERNEL_ERROR_ELOOP | CE-30062-1 | Too many levels of symbolic links | |
SCE_KERNEL_ERROR_ENAMETOOLONG | CE-30063-2 | File name too long | |
SCE_KERNEL_ERROR_EHOSTDOWN | CE-30064-3 | Host is down | |
SCE_KERNEL_ERROR_EHOSTUNREACH | CE-30065-4 | No route to host | |
SCE_KERNEL_ERROR_ENOTEMPTY | CE-30066-5 | Directory not empty | |
SCE_KERNEL_ERROR_EPROCLIM | CE-30067-6 | Too many processes | |
SCE_KERNEL_ERROR_EUSERS | CE-30068-7 | Too many users | |
SCE_KERNEL_ERROR_EDQUOT | CE-30069-8 | Disc quota exceeded | |
SCE_KERNEL_ERROR_ESTALE | CE-30070-0 | Stale NFS file handle | |
SCE_KERNEL_ERROR_EREMOTE | CE-30071-1 | Too many levels of remote in path | |
SCE_KERNEL_ERROR_EBADRPC | CE-30072-2 | RPC struct is bad | |
SCE_KERNEL_ERROR_ERPCMISMATCH | CE-30073-3 | RPC version wrong | |
SCE_KERNEL_ERROR_EPROGUNAVAIL | CE-30074-4 | RPC prog. not avail | |
SCE_KERNEL_ERROR_EPROGMISMATCH | CE-30075-5 | Program version wrong | |
SCE_KERNEL_ERROR_EPROCUNAVAIL | CE-30076-6 | Bad procedure for program | |
SCE_KERNEL_ERROR_ENOLCK | CE-30077-7 | No locks available | |
SCE_KERNEL_ERROR_ENOSYS | CE-30078-8 | Function not implemented | |
SCE_KERNEL_ERROR_EFTYPE | CE-30079-9 | Inappropriate file type or format | |
SCE_KERNEL_ERROR_EAUTH | CE-30080-1 | Authentication error | |
SCE_KERNEL_ERROR_ENEEDAUTH | CE-30081-2 | Need authenticator | |
SCE_KERNEL_ERROR_EIDRM | CE-30082-3 | Identifier removed | |
SCE_KERNEL_ERROR_ENOMSG | CE-30083-4 | No message of desired type | |
SCE_KERNEL_ERROR_EOVERFLOW | CE-30084-5 | Value too large to be stored in data type | |
SCE_KERNEL_ERROR_ECANCELED | CE-30085-6 | Operation canceled | |
SCE_KERNEL_ERROR_EILSEQ | CE-30086-7 | Illegal byte sequence | |
SCE_KERNEL_ERROR_ENOATTR | CE-30087-8 | Attribute not found | |
SCE_KERNEL_ERROR_EDOOFUS | CE-30088-9 | Programming error | |
SCE_KERNEL_ERROR_EBADMSG | CE-30089-0 | Bad message | |
SCE_KERNEL_ERROR_EMULTIHOP | CE-30090-2 | Multi-hop attempted | |
CE-30091-3 | Link has been severed | ||
CE-30092-4 | Protocol error | ||
CE-30093-5 | Capabilities insufficient | ||
CE-30094-6 | Not permitted in capability mode | ||
CE-30095-7 | Block not ready | ||
CE-30391-6 | System Error. // Your system likely needs to be serviced. Please visit our Contact page to set up service. | ||
CE-30392-7 | Hardware Error. // Your system likely needs to be serviced. Please visit our Contact page to set up service. Check system clock / time. If it’s reset, change CMOS battery and test. If that fails and/or is OK, replace Mediacon (Southbridge) IC. | ||
SCE_SBL_ERROR_NPDRM_ESIGN | CE-30559-2 | 0x800F0A24 | Cannot start the application. |
CE-30608-7 | Hardware Error. // Your system likely needs to be serviced. Please visit our Contact page to set up service. | ||
CE-30614-4 | Out-of-memory | ||
CE-30615-5 | File IO error | ||
CE-30616-6 | Invalid parameters | ||
CE-30617-7 | Invalid MAGIC code (system file broken) | ||
CE-30618-8 | Key’s not found (system file broken) | ||
CE-30619-9 | Duplication of key (system file broken) | ||
CE-30620-1 | Invalid version(system file broken) | ||
CE-30621-2 | Invalid data size (system file broken) | ||
CE-30774-1 | Cannot Update // The PS4 system software could not be updated using a USB storage device. Try updating via the Internet instead. | ||
CE-30784-2 | PS4 failed to detect USB device // Step 1: Verify that the USB device supports USB 2.0 or 3.0. Step 2: Ensure the device is properly inserted in the PS4, and then wait one minute before trying to access the device again. Step 3: Make sure there are not multiple partitions on the device. Step 4: Initialize the device on a PC if possible. If this error is encountered while updating the PS4, the storage device is likely not supported. Try updating via the Internet instead. | ||
CE-30785-3 | HDD error // If this error is encountered after upgrading the HDD, go into Safe Mode and select option 7, [Initialize the PS4 (Reinstall System Software)]. If this error is encountered at random, go into Safe Mode and select option 6, [Initialize PS4]. If the error persists and you have upgraded the HDD, use the original HDD. If the error still persists, contact consumer support as the system may need service. | ||
SCE_USBD_ERROR_IO | CE-30791-0 | 0x80240001 | I/O error |
SCE_USBD_ERROR_INVALID_ARG | CE-30792-1 | 0x80240002 | Invalid argument |
SCE_USBD_ERROR_ACCESS | CE-30793-2 | 0x80240003 | Permission denied |
SCE_USBD_ERROR_NO_DEVICE | CE-30794-3 | 0x80240004 | No such device |
SCE_USBD_ERROR_NOT_FOUND | CE-30795-4 | 0x80240005 | Resource not found |
SCE_USBD_ERROR_BUSY | CE-30796-5 | 0x80240006 | Resource busy |
SCE_USBD_ERROR_TIMEOUT | CE-30797-6 | 0x80240007 | Timer expired |
SCE_USBD_ERROR_OVERFLOW | CE-30798-7 | 0x80240008 | Value too large to be stored in data type |
SCE_USBD_ERROR_PIPE | CE-30799-8 | 0x80240009 | Broken pipe |
SCE_USBD_ERROR_INTERRUPTED | CE-30800-1 | 0x8024000A | Interrupted system call |
SCE_USBD_ERROR_NO_MEM | CE-30801-2 | 0x8024000B | Not enough core |
SCE_USBD_ERROR_NOT_SUPPORTED | CE-30802-3 | 0x8024000C | Operation not supported |
SCE_USBD_ERROR_FATAL | CE-30803-4 | 0x802400FF | Fatal error |
SCE_AUDIO_OUT_ERROR_NOT_OPENED | CE-30804-5 | 0x80260001 | Tried to perform an operation (play release or get number of remaining samples) for the port not opened |
SCE_AUDIO_OUT_ERROR_BUSY | CE-30805-6 | 0x80260002 | Tried to output while outputting audio |
SCE_AUDIO_OUT_ERROR_INVALID_PORT | CE-30806-7 | 0x80260003 | Invalid port number |
SCE_AUDIO_OUT_ERROR_INVALID_POINTER | CE-30807-8 | 0x80260004 | Invalid pointer |
SCE_AUDIO_OUT_ERROR_PORT_FULL | CE-30808-9 | 0x80260005 | Cannot reserve a port(channel) any more |
SCE_AUDIO_OUT_ERROR_INVALID_SIZE | CE-30809-0 | 0x80260006 | Invalid sample length specified |
SCE_AUDIO_OUT_ERROR_INVALID_FORMAT | CE-30810-2 | 0x80260007 | Invalid audio format |
SCE_AUDIO_OUT_ERROR_INVALID_SAMPLE_FREQ | CE-30811-3 | 0x80260008 | Invalid sampling frequency |
SCE_AUDIO_OUT_ERROR_INVALID_VOLUME | CE-30812-4 | 0x80260009 | Invalid volume value |
SCE_AUDIO_OUT_ERROR_INVALID_PORT_TYPE | CE-30813-5 | 0x8026000A | Invalid port type |
SCE_AUDIO_OUT_ERROR_INVALID_CONF_TYPE | CE-30814-6 | 0x8026000C | Invalid config type |
SCE_AUDIO_OUT_ERROR_OUT_OF_MEMORY | CE-30815-7 | 0x8026000D | Not enough memory |
SCE_AUDIO_OUT_ERROR_ALREADY_INIT | CE-30816-8 | 0x8026000E | already initialized |
SCE_AUDIO_OUT_ERROR_NOT_INIT | CE-30817-9 | 0x8026000F | not initialized |
SCE_AUDIO_OUT_ERROR_MEMORY | CE-30818-0 | 0x80260010 | memory handling error |
SCE_AUDIO_OUT_ERROR_SYSTEM_RESOURCE | CE-30819-1 | 0x80260011 | system resourc error |
SCE_AUDIO_OUT_ERROR_TRANS_EVENT | CE-30820-3 | 0x80260012 | transfer event send error |
SCE_AUDIO_OUT_ERROR_INVALID_FLAG | CE-30821-4 | 0x80260013 | Invalid volume flag value |
SCE_AUDIO_IN_ERROR_FATAL | CE-30822-5 | 0x80260100 | undefined error |
SCE_AUDIO_IN_ERROR_INVALID_HANDLE | CE-30823-6 | 0x80260101 | Bad value of handle |
SCE_AUDIO_IN_ERROR_INVALID_SIZE | CE-30824-7 | 0x80260102 | Invalid sample length |
SCE_AUDIO_IN_ERROR_INVALID_FREQ | CE-30825-8 | 0x80260103 | Invalid sampling frequency |
SCE_AUDIO_IN_ERROR_INVALID_TYPE | CE-30826-9 | 0x80260104 | Invalid bus type |
SCE_AUDIO_IN_ERROR_INVALID_POINTER | CE-30827-0 | 0x80260105 | Invalid pointer value |
SCE_AUDIO_IN_ERROR_INVALID_PARAM | CE-30828-1 | 0x80260106 | Invalid port parameter |
SCE_AUDIO_IN_ERROR_PORT_FULL | CE-30829-2 | 0x80260107 | Cannot open port any more |
SCE_AUDIO_IN_ERROR_OUT_OF_MEMORY | CE-30830-4 | 0x80260108 | Not enough memory |
SCE_AUDIO_IN_ERROR_NOT_OPENED | CE-30831-5 | 0x80260109 | This port is not opened |
SCE_AUDIO_IN_ERROR_BUSY | CE-30832-6 | 0x8026010A | Tried to input while inputting |
SCE_AUDIO_IN_ERROR_SYSTEM_MEMORY | CE-30833-7 | 0x8026010B | Error due to relate of the system memory access |
SCE_AUDIO_IN_ERROR_SYSTEM_IPC | CE-30834-8 | 0x8026010C | Error due to the system IPC |
CE-30835-9 | 0x80290000 | ||
SCE_VIDEO_OUT_ERROR_INVALID_VALUE | CE-30836-0 | 0x80290001 | Invalid argument |
SCE_VIDEO_OUT_ERROR_INVALID_ADDRESS | CE-30837-1 | 0x80290002 | Invalid address |
SCE_VIDEO_OUT_ERROR_INVALID_PIXEL_FORMAT | CE-30838-2 | 0x80290003 | Invalid pixel format argument |
SCE_VIDEO_OUT_ERROR_INVALID_PITCH | CE-30839-3 | 0x80290004 | Invalid pitch argument |
SCE_VIDEO_OUT_ERROR_INVALID_RESOLUTION | CE-30840-5 | 0x80290005 | Invalid width, height argument |
SCE_VIDEO_OUT_ERROR_INVALID_FLIP_MODE | CE-30841-6 | 0x80290006 | Invalid flip mode argument |
SCE_VIDEO_OUT_ERROR_INVALID_TILING_MODE | CE-30842-7 | 0x80290007 | Invalid tiling mode argument |
SCE_VIDEO_OUT_ERROR_INVALID_ASPECT_RATIO | CE-30843-8 | 0x80290008 | Invalid aspect ratio argument |
SCE_VIDEO_OUT_ERROR_RESOURCE_BUSY | CE-30844-9 | 0x80290009 | The resource is in use. |
SCE_VIDEO_OUT_ERROR_INVALID_INDEX | CE-30845-0 | 0x8029000A | Invalid index |
SCE_VIDEO_OUT_ERROR_INVALID_HANDLE | CE-30846-1 | 0x8029000B | Invalid handle |
SCE_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE | CE-30847-2 | 0x8029000C | Invalid event queue |
SCE_VIDEO_OUT_ERROR_INVALID_EVENT | CE-30848-3 | 0x8029000D | Invalid event |
SCE_VIDEO_OUT_ERROR_NO_EMPTY_SLOT | CE-30849-4 | 0x8029000F | No empty slot found. |
SCE_VIDEO_OUT_ERROR_SLOT_OCCUPIED | CE-30850-6 | 0x80290010 | The specified slot is already occupied. |
SCE_VIDEO_OUT_ERROR_FLIP_QUEUE_FULL | CE-30851-7 | 0x80290012 | flip queue is already full |
SCE_VIDEO_OUT_ERROR_INVALID_MEMORY | CE-30852-8 | 0x80290013 | Invalid memory |
SCE_VIDEO_OUT_ERROR_MEMORY_NOT_PHYSICALLY_CONTIGUOUS | CE-30853-9 | 0x80290014 | The buffer memory is not physically contiguous |
SCE_VIDEO_OUT_ERROR_MEMORY_INVALID_ALIGNMENT | CE-30854-0 | 0x80290015 | Invalid memory alignment for the buffer |
SCE_VIDEO_OUT_ERROR_UNSUPPORTED_OUTPUT_MODE | CE-30855-1 | 0x80290016 | Unsupported output mode |
SCE_VIDEO_OUT_ERROR_UNKNOWN | CE-30856-2 | 0x802900FE | Unknown error |
SCE_VIDEO_OUT_ERROR_FATAL | CE-30857-3 | 0x802900FF | Internal error |
SCE_VIDEO_OUT_ERROR_ENOMEM | CE-30858-4 | 0x8029100C | Cannot allocate memory |
CE-30859-5 | 0x802A0001 | ||
CE-30860-7 | 0x802A0002 | ||
CE-30861-8 | 0x802A0003 | ||
CE-30862-9 | 0x802A0004 | ||
CE-30863-0 | 0x802A0005 | ||
CE-30864-1 | 0x802A0006 | ||
CE-30865-2 | 0x802A0007 | ||
SCE_CAMERA_ERROR_PARAM | CE-30866-3 | 0x802E0000 | Parameter is invalid |
SCE_CAMERA_ERROR_ALREADY_INIT | CE-30867-4 | 0x802E0001 | Already initialized |
SCE_CAMERA_ERROR_NOT_INIT | CE-30868-5 | 0x802E0002 | Not initialized |
SCE_CAMERA_ERROR_ALREADY_OPEN | CE-30869-6 | 0x802E0003 | Camera is already open. |
SCE_CAMERA_ERROR_NOT_OPEN | CE-30870-8 | 0x802E0004 | Camera is not open. |
SCE_CAMERA_ERROR_ALREADY_START | CE-30871-9 | 0x802E0005 | Streaming has started. |
SCE_CAMERA_ERROR_NOT_START | CE-30872-0 | 0x802E0006 | Streaming has not yet started. |
SCE_CAMERA_ERROR_FORMAT_UNKNOWN | CE-30873-1 | 0x802E0007 | Cannot start with specified format. |
SCE_CAMERA_ERROR_RESOLUTION_UNKNOWN | CE-30874-2 | 0x802E0008 | Cannot start with specified resolution. |
SCE_CAMERA_ERROR_BAD_FRAMERATE | CE-30875-3 | 0x802E0009 | Cannot open with specified frame rate. |
SCE_CAMERA_ERROR_TIMEOUT | CE-30876-4 | 0x802E000A | Function timed out |
SCE_CAMERA_ERROR_ATTRIBUTE_UNKNOWN | CE-30877-5 | 0x802E000B | Unknown attribute |
SCE_CAMERA_ERROR_BUSY | CE-30878-6 | 0x802E000C | The camera is busy. |
SCE_CAMERA_ERROR_UNKNOWN_CONFIG | CE-30879-7 | 0x802E000D | Unknown Configuration |
SCE_CAMERA_ERROR_ALREADY_READ | CE-30880-9 | 0x802E000F | The frame has already been read. |
SCE_CAMERA_ERROR_NOT_CONNECTED | CE-30881-0 | 0x802E0010 | The Camera is not connected. |
SCE_CAMERA_ERROR_NOT_SUPPORTED | CE-30882-1 | 0x802E0011 | The Function is not supported. |
SCE_CAMERA_ERROR_INVALID_CONFIG | CE-30883-2 | 0x802E0013 | Attribute cannot specify under this Configuration. |
SCE_CAMERA_ERROR_MAX_HANDLE | CE-30884-3 | 0x802E0014 | Number of processes reached maximum. |
SCE_CAMERA_ERROR_MAX_PROCESS | CE-30885-4 | 0x802E00FB | Number of processes reached maximum. |
SCE_CAMERA_ERROR_COPYOUT_FAILED | CE-30886-5 | 0x802E00FC | Copy out failed. |
SCE_CAMERA_ERROR_COPYIN_FAILED | CE-30887-6 | 0x802E00FD | Copying failed. |
SCE_CAMERA_ERROR_KPROC_CREATE | CE-30888-7 | 0x802E00FE | Process create failed. |
SCE_CAMERA_ERROR_FATAL | CE-30889-8 | 0x802E00FF | Fatal error occurred. |
CE-31138-6 | This user already logged out | ||
CE-31493-0 | Fatal error | ||
CE-31494-1 | Invalid argument value detected | ||
CE-31495-2 | Invalid FontMemory detected | ||
CE-31496-3 | Invalid FontLibrary detected | ||
CE-31497-4 | Invalid FontHandle detected | ||
CE-31498-5 | Invalid FontGlyph detected | ||
CE-31499-6 | Invalid FontRenderer detected | ||
CE-31500-9 | Memory allocation failed | ||
CE-31501-0 | File open failed | ||
CE-31502-1 | Unsupported library | ||
CE-31503-2 | Unsupported format | ||
CE-31504-3 | Unsupported function | ||
CE-31505-4 | Already specified | ||
CE-31506-5 | Already attached | ||
CE-31507-6 | Already opened font detected | ||
CE-31508-7 | No cache buffer | ||
CE-31509-8 | Unsupported font set | ||
CE-31510-0 | Exceeding maximum number of font opens | ||
CE-31511-1 | Failed in font opening process | ||
CE-31512-2 | Failed in font closing process | ||
CE-31513-3 | Unsupported code | ||
CE-31514-4 | Glyph could not be found | ||
CE-31515-5 | Unsupported surface | ||
CE-31516-6 | Unset parameter | ||
CE-31517-7 | Renderer is already bound | ||
CE-31518-8 | Renderer is not bound | ||
CE-31519-9 | Renderer could not allocate memory | ||
CE-31520-1 | Render failed to render | ||
CE-31521-2 | invalid pointer argument | ||
CE-31522-3 | invalid state | ||
CE-31523-4 | uninitialized context | ||
CE-31524-5 | invalid pointer argument | ||
CE-31525-6 | invalid state | ||
CE-31526-7 | uninitialized context | ||
CE-31527-8 | invalid pointer argument | ||
CE-31528-9 | invalid state | ||
CE-31529-0 | uninitialized context | ||
CE-31530-2 | invalid pointer argument | ||
CE-31531-3 | invalid state | ||
CE-31532-4 | uninitialized context | ||
CE-31533-5 | invalid pointer argument | ||
CE-31534-6 | invalid state | ||
CE-31535-7 | uninitialized context | ||
CE-31536-8 | invalid pointer argument | ||
CE-31537-9 | invalid state | ||
CE-31538-0 | uninitialized context | ||
CE-31539-1 | invalid pointer argument | ||
CE-31540-3 | invalid state | ||
CE-31541-4 | uninitialized context | ||
CE-31542-5 | invalid pointer argument | ||
CE-31543-6 | invalid state | ||
CE-31544-7 | invalid digest size | ||
CE-31545-8 | uninitialized context | ||
CE-31546-9 | invalid pointer argument | ||
CE-31547-0 | invalid digest size | ||
CE-31548-1 | invalid pointer argument | ||
CE-31549-2 | invalid pointer argument | ||
CE-31550-4 | invalid state | ||
CE-31551-5 | invalid size | ||
CE-31552-6 | invalid pointer argument | ||
CE-31553-7 | invalid state | ||
CE-31554-8 | invalid size | ||
CE-31555-9 | invalid pointer argument | ||
CE-31556-0 | invalid state | ||
CE-31557-1 | invalid size | ||
CE-31558-2 | invalid pointer argument | ||
CE-31559-3 | invalid state | ||
CE-31560-5 | invalid size | ||
CE-31561-6 | invalid pointer argument | ||
CE-31562-7 | invalid state | ||
CE-31563-8 | invalid size | ||
CE-31564-9 | invalid pointer argument | ||
CE-31565-0 | invalid state | ||
CE-31566-1 | invalid size | ||
CE-31567-2 | invalid pointer argument | ||
CE-31568-3 | invalid state | ||
CE-31569-4 | invalid size | ||
CE-31570-6 | invalid pointer argument | ||
CE-31571-7 | invalid state | ||
CE-31572-8 | invalid size | ||
CE-31573-9 | invalid pointer argument | ||
CE-31574-0 | invalid state | ||
CE-31575-1 | invalid size | ||
CE-31576-2 | invalid pointer argument | ||
CE-31577-3 | invalid state | ||
CE-31578-4 | invalid size | ||
CE-31579-5 | fatal error | ||
CE-31580-7 | specified max grain samples is invalid | ||
CE-31581-8 | specified grain samples is invalid | ||
CE-31582-9 | the specified number of channel is invalid | ||
CE-31583-0 | specified out address is invalid | ||
CE-31584-1 | specified out size is invalid | ||
CE-31585-2 | specified option address is invalid | ||
CE-31586-3 | specified option size is invalid | ||
CE-31587-4 | specified system option flag is invalid | ||
CE-31588-5 | specified max matrices is invalid | ||
CE-31589-6 | specified max ports is invalid | ||
CE-31590-8 | specified max input delay blocks is invalid | ||
CE-31591-9 | specified max voices is invalid | ||
CE-31592-0 | specified max channels is invalid | ||
CE-31593-1 | specified max channels is invalid | ||
CE-31594-2 | specified max waveform blocks is invalid | ||
CE-31595-3 | specified max envelope points is invalid | ||
CE-31596-4 | specified max filters is invalid | ||
CE-31597-5 | specified max codec caches is invalid | ||
CE-31598-6 | specified max atrac9 decoders is invalid | ||
CE-31599-7 | specified max atrac9 channel works is invalid | ||
CE-31600-0 | specified max inputs is invalid | ||
CE-31601-1 | the specified number of matrix level is invalid | ||
CE-31602-2 | the specified number of waveform block is invalid | ||
CE-31603-3 | the specified number of envelope points is invalid | ||
CE-31604-4 | the specified matrix level address is invalid | ||
CE-31605-5 | the specified waveform block address is invalid | ||
CE-31606-6 | the specified envelope point address is invalid | ||
CE-31607-7 | the specified number of peak meter block is invalid | ||
CE-31608-8 | specified handle is invalid | ||
CE-31609-9 | specified sample rate is invalid | ||
CE-31610-1 | specified report type is invalid | ||
CE-31611-2 | specified report handler is invalid | ||
CE-31612-3 | specified report handle is invalid | ||
CE-31613-4 | report handle can not be registered | ||
CE-31614-5 | specified buffer info is invalid | ||
CE-31615-6 | specified buffer address is invalid | ||
CE-31616-7 | specified buffer alignment is invalid | ||
CE-31617-8 | specified buffer size is invalid | ||
CE-31618-9 | specified buffer allocator is invalid | ||
CE-31619-0 | system buffer is broken | ||
CE-31620-2 | buffer is lack | ||
CE-31621-3 | specified system handle is invalid | ||
CE-31622-4 | specified Rack ID is invalid | ||
CE-31623-5 | specified Rack handle is invalid | ||
CE-31624-6 | specified voice handle is invalid | ||
CE-31625-7 | specified voice is uninitialized | ||
CE-31626-8 | specified voice index is invalid | ||
CE-31627-9 | specified voice event is invalid | ||
CE-31628-0 | specified port index is invalid | ||
CE-31629-1 | specified patch parameter is invalid | ||
CE-31630-3 | channel work is lack | ||
CE-31631-4 | voice resource is lack | ||
CE-31632-5 | specified voice control ID is invalid | ||
CE-31633-6 | specified voice control address is invalid | ||
CE-31634-7 | specified voice control size is invalid | ||
CE-31635-8 | detected circular voice control | ||
CE-31636-9 | voice resource is lack | ||
CE-31637-0 | the specified data format of wave form is invalid | ||
CE-31638-1 | the specified type of wave form is invalid | ||
CE-31639-2 | the specified config data of wave form is invalid | ||
CE-31640-4 | the specified sample rate of wave form is invalid | ||
CE-31641-5 | the specified frame offset or frame mergin is invalid | ||
CE-31642-6 | the specified address of wave form is invalid | ||
CE-31643-7 | the specified size of wave form is invalid | ||
CE-31644-8 | the specified wave form data is invalid | ||
CE-31645-9 | the specified curve of envelope is invalid | ||
CE-31646-0 | the specified flag of peak meter is invalid | ||
CE-31647-1 | the specified max chorus phases is invalid | ||
CE-31648-2 | the specified number of chorus phases is invalid | ||
CE-31649-3 | the specified curve of envelope is invalid | ||
CE-31650-5 | the specified type of filter is invalid | ||
CE-31651-6 | the specified location of filter is invalid | ||
CE-31652-7 | the specified cutoff frequency of filter is invalid | ||
CE-31653-8 | the specified parameter size of user fx is invalid | ||
CE-31654-9 | the specified index of matrix is invalid | ||
CE-31655-0 | the codec of specified wavefrom is invalid | ||
CE-31656-1 | the codec instance is not empty | ||
CE-31657-2 | the channel work of codec is not empty | ||
CE-31658-3 | failed to setup decoder | ||
CE-31659-4 | failed to reset decoder | ||
CE-31660-6 | failed to decode | ||
CE-31661-7 | the specified reverb size is invalid | ||
CE-31662-8 | the specified unit angle is invalid | ||
CE-31663-9 | the specified speaker angle is invalid | ||
CE-31664-0 | the specified pan matrix format is invalid | ||
CE-31665-1 | the specified pan work is invalid | ||
CE-31666-2 | the specified pan param is invalid | ||
CE-31667-3 | the specified module ID is invalid | ||
CE-31668-4 | the specified number of module is invalid | ||
CE-31669-5 | the specified number of module buffer is invalid | ||
CE-31670-7 | the specified module buffer ID is invalid | ||
CE-31671-8 | the specified module state offset is invalid | ||
CE-31672-9 | the specified module state size is invalid | ||
CE-31673-0 | the specified voice state size is invalid | ||
CE-31674-1 | the specified module index is invalid | ||
CE-31675-2 | the specified module info size is invalid | ||
CE-31695-4 | The system has already initialized | ||
CE-31696-5 | The system has not been initialized | ||
CE-31697-6 | An argument is invalid | ||
CE-31698-7 | The alignment of a parameter is invalid | ||
CE-31699-8 | The system ran out of memory | ||
CE-31700-1 | The feature is unsupported | ||
CE-31701-2 | A network error occurred | ||
CE-31702-3 | The network is not owned by this system | ||
CE-31703-4 | An agent has the incorrect definition | ||
CE-31704-5 | The server is not connected | ||
CE-31705-6 | A capture is already in progress | ||
CE-31706-7 | The server has run out of bookmarks to allocate | ||
CE-31707-8 | The server connection has timed out | ||
CE-31708-9 | The voice library has not been initialized. | ||
CE-31709-0 | The voice library has already been initialized. | ||
CE-31710-2 | Errors that belong to non-voice APIs. | ||
CE-31711-3 | Invalid port. | ||
CE-31712-4 | Invalid argument. | ||
CE-31713-5 | Invalid memory block. | ||
CE-31714-6 | Topology error. | ||
CE-31715-7 | Insufficient resources. | ||
CE-31716-8 | Library internal voice service is detached. | ||
CE-31717-9 | Library internal voice service is attached. | ||
CE-31718-0 | The VoiceQoS library has not been initialized. | ||
CE-31719-1 | An invalid argument was given to a VoiceQoS library | ||
CE-31720-3 | An invalid packet was given to a VoiceQoS library | ||
CE-31721-4 | An unrecoverable internal error occurred in the VoiceQoS library. | ||
CE-31722-5 | The VoiceQoS library has already been initialized. | ||
CE-31723-6 | A system error occurred in the VoiceQoS library. | ||
CE-31724-7 | A resource limit error occurred in the VoiceQoS library. | ||
CE-32566-2 | The specified pointer is NULL. | ||
CE-32567-3 | There is an alignment error in the specified pointer. | ||
CE-32568-4 | The specified value is not within the accepted range. | ||
CE-32569-5 | The specified parameter is invalid. | ||
CE-32570-7 | The caller is attempting to perform an unauthorized operation. | ||
CE-32571-8 | The fiber state does not allow that operation. | ||
CE-32572-9 | Tried to load an unknown PRX | ||
CE-32573-0 | Tried to unload a PRX that is already unloaded or the module is not loaded | ||
CE-32574-1 | Function call failed | ||
CE-32575-2 | Specified argument value is invalid | ||
CE-32576-3 | Specified profile is invalid | ||
CE-32577-4 | Specified source buffer is invalid | ||
CE-32578-5 | Specified source buffer is insufficient | ||
CE-32579-6 | Source encoding determined to be invalid | ||
CE-32580-8 | Illegal character code detected in source character code | ||
CE-32581-9 | Code points in output destination encoding scheme are not defined | ||
CE-32582-0 | Character outside the representable code range of the output destination encoding scheme is detected | ||
CE-32583-1 | Output destination buffer is invalid | ||
CE-32584-2 | Output destination buffer is insufficient | ||
CE-32585-3 | Specified memory address is invalid | ||
CE-32586-4 | Specified memory size is invalid | ||
CE-32587-5 | Specified parameter is invalid | ||
CE-32588-6 | Specified handle is invalid | ||
CE-32589-7 | Specified coefficient memory is invalid | ||
CE-32590-9 | Work memory in the decoder is invalid | ||
CE-32591-0 | Invalid JPEG image (non-standard) | ||
CE-32592-1 | JPEG image is not supported by the decoder | ||
CE-32593-2 | Decoding error | ||
CE-32594-3 | Internal error | ||
CE-32595-4 | Specified memory address is invalid | ||
CE-32596-5 | Specified memory size is invalid | ||
CE-32597-6 | Specified parameter is invalid | ||
CE-32598-7 | Specified handle is invalid | ||
CE-32599-8 | Encoding was aborted due to an overflow upon outputting the JPEG image | ||
CE-32600-1 | Internal error | ||
CE-32601-2 | Specified memory address is invalid | ||
CE-32602-3 | Specified memory size is invalid | ||
CE-32603-4 | Specified parameter is invalid | ||
CE-32604-5 | Specified handle is invalid | ||
CE-32605-6 | Work memory in the decoder is invalid | ||
CE-32606-7 | Invalid PNG image (non-standard) | ||
CE-32607-8 | PNG image is not supported by the decoder | ||
CE-32608-9 | Decoding error | ||
CE-32609-0 | Internal error | ||
CE-32610-2 | Specified memory address is invalid | ||
CE-32611-3 | Specified memory size is invalid | ||
CE-32612-4 | Specified parameter is invalid | ||
CE-32613-5 | Specified handle is invalid | ||
CE-32614-6 | Encoding was aborted due to an overflow upon outputting the PNG image | ||
CE-32615-7 | Internal error | ||
CE-32616-8 | invalid parameter specified | ||
CE-32617-9 | the requested operation has failed | ||
CE-32618-0 | memory allocation has failed | ||
CE-32619-1 | requested operation is not supported | ||
CE-32620-3 | event notification that the file is non-interleaved | ||
CE-32621-4 | event notification that the stream is looping back | ||
CE-32622-5 | event notification of stream encrypted using Marlin | ||
CE-32623-6 | event notification of stream encrypted using PlayReady | ||
CE-32624-7 | event notification of stream encrypted using AES | ||
CE-32625-8 | event notification of stream encrypted using other encryption technology | ||
CE-32665-2 | internal error | ||
CE-32666-3 | Specified codec type is invalid | ||
CE-32667-4 | Specified argument is invalid | ||
CE-32668-5 | size of structure is invalid | ||
CE-32669-6 | size of AudiodecParam* structure is invalid | ||
CE-32670-8 | size of Audiodec*Info structure is invalid | ||
CE-32671-9 | size of AudiodecAuInfo structure is invalid | ||
CE-32672-0 | size of AudiodecPcmItem structure is invalid | ||
CE-32673-1 | Specified invalid pointer of AudiodecCtrl | ||
CE-32674-2 | Specified invalid pointer of pParam | ||
CE-32675-3 | Specified invalid pointer of pBsiInfo | ||
CE-32676-4 | Specified invalid pointer of pAuInfo | ||
CE-32677-5 | Specified invalid pointer of pPcmItem | ||
CE-32678-6 | Specified invalid pAuAddr | ||
CE-32679-7 | Specified invalid pPcmAddr | ||
CE-32680-9 | Specified invalid handle | ||
CE-32681-0 | Specified invalid word length | ||
CE-32682-1 | Specified invalid uiAuSize | ||
CE-32683-2 | Specified invalid uiPcmSize | ||
CE-32684-3 | Specified invalid raw data output sampling frequency of MPEG4-AAC | ||
CE-32685-4 | Specified invalid HE-AAC decoding flag of MPEG4-AAC | ||
CE-32686-5 | Specified invalid header type of MPEG4-AAC | ||
CE-32687-6 | Specified invalid maximum number of channels of MPEG4-AAC | ||
CE-32688-7 | Specified invalid karaoke capable reproduction mode of Dolby Digital | ||
CE-32689-8 | Specified invalid dynamic range compression mode of Dolby Digital | ||
CE-32690-0 | Specified invalid LFE channel output mode of Dolby Digital | ||
CE-32691-1 | Specified invalid output channel configuration of Dolby Digital | ||
CE-32692-2 | Specified invalid number of output channels of Dolby Digital | ||
CE-32693-3 | Specified invalid output PCM samples scale factor of Dolby Digital | ||
CE-32694-4 | Specified invalid stereo mode of Dolby Digital | ||
CE-32695-5 | Specified invalid dual mono reproduction mode of Dolby Digital | ||
CE-32696-6 | Specified invalid high frequency dynamic cut scale factor of Dolby Digital | ||
CE-32697-7 | Specified invalid low frequency dynamic boost scale factor of Dolby Digital | ||
CE-32698-8 | Specified invalid output channel routing of Dolby Digital | ||
CE-32699-9 | Specified invalid downmix flag of MPEG2-BC | ||
CE-32700-2 | Specified invalid ConfigData of ATRAC9 | ||
CE-32701-3 | Specified invalid presentationMode of Dolby TrueHD | ||
CE-32702-4 | Specified invalid lossless of Dolby TrueHD | ||
CE-32703-5 | Specified invalid drcEnable of Dolby TrueHD | ||
CE-32704-6 | Specified invalid drcCut of Dolby TrueHD | ||
CE-32705-7 | Specified invalid drcBoost of Dolby TrueHD | ||
CE-32706-8 | Specified invalid nFrameDecode of Dolby TrueHD | ||
CE-32707-9 | The specified pointer is NULL. | ||
CE-32708-0 | The alignment restrictions are not met. | ||
CE-32709-1 | The specified value is out of range. | ||
CE-32710-3 | The specified argument value is invalid. | ||
CE-32711-4 | This is an unauthorized operation. | ||
CE-32712-5 | The current state does not allow application of this operation. | ||
CE-32713-6 | The resource cannot be used. | ||
CE-32714-7 | Execution of this operation is temporarily not possible. | ||
CE-32715-8 | A fatal error occurred. | ||
CE-32716-9 | This library is not initialized. | ||
CE-32717-0 | Not implemented | ||
CE-32718-1 | Out of memory in opStorage | ||
CE-32719-2 | Out of memory in fhStorage | ||
CE-32720-4 | Out of memory in dhStorage | ||
CE-32721-5 | Out of memory in chunkStorage | ||
CE-32722-6 | File not found | ||
CE-32723-7 | An invalid pointer was given as an argument | ||
CE-32724-8 | An invalid offset was given as an argument | ||
CE-32725-9 | An invalid size was given as an argument | ||
CE-32726-0 | An invalid iovcnt was given as an argument | ||
CE-32727-1 | An invalid FiosOp was given as an argument | ||
CE-32728-2 | An invalid FiosFH was given as an argument | ||
CE-32729-3 | An invalid FiosDH was given as an argument | ||
CE-32730-5 | Invalid alignment on a pointer argument | ||
CE-32731-6 | Attempted a file operation but target was a directory | ||
CE-32732-7 | Attempted a directory operation but target was a file | ||
CE-32733-8 | End-of-file reached | ||
CE-32734-9 | Timeout occurred | ||
CE-32735-0 | Operation was cancelled | ||
CE-32736-1 | Insufficient access privileges | ||
CE-32737-2 | Decompression failed | ||
CE-32738-3 | Attempted to write to read-only filehandle or media | ||
CE-32739-4 | Attempted to read from write-only filehandle | ||
CE-32740-6 | Media has been removed unplugged or otherwise detached | ||
CE-32741-7 | Path does not fit in buffer | ||
CE-32742-8 | Too many overlays | ||
CE-32743-9 | An invalid overlay was given as an argument | ||
CE-32744-0 | An invalid order was given as an argument | ||
CE-32745-1 | An invalid index was given. Either out of range or already in use | ||
CE-32746-2 | Callback did not handle the event | ||
CE-32747-3 | A FiosDHRead is already pending on this FiosDH | ||
CE-32748-4 | Badly-formed or unsupported PSARC archive | ||
CE-32749-5 | An invalid Resolve Type was given when resolving overlays | ||
CE-32750-7 | Invalid flags were given as an argument | ||
CE-32751-8 | An unknown platform-specific error occurred | ||
CE-32752-9 | The file or directory already exists | ||
CE-32753-0 | Invalid Character | ||
CE-32754-1 | No Memory | ||
CE-32755-2 | File Not Found | ||
CE-32756-3 | Set Value No Root | ||
CE-32757-4 | Not Initialize | ||
CE-32758-5 | Multiple Init | ||
CE-32759-6 | Generic error | ||
CE-32760-8 | Failed to assign memory | ||
CE-32761-9 | Not initialized yet | ||
CE-32762-0 | Invalid argument | ||
CE-32763-1 | Not Supported | ||
CE-32764-2 | Initialize Failed | ||
CE-32765-3 | Invalid Binary Data | ||
CE-32766-4 | Busy Parser | ||
CE-32767-5 | Unexpected EOF | ||
CE-32768-6 | Syntax Eroor XML | ||
CE-32769-7 | Mismatch End Tag | ||
CE-32770-9 | Invalid Charactor | ||
CE-32771-0 | Invalid DEC Value | ||
CE-32772-1 | Invalid HEX Value | ||
CE-32773-2 | Closing Angle Bracket Char Not Found | ||
CE-32774-3 | Equality Char Not Found | ||
CE-32775-4 | Semicolon Char Not Found | ||
CE-32776-5 | Quote Char Not Found | ||
CE-32777-6 | Comment Not Found | ||
CE-32778-7 | End Of CDATA Not Found | ||
CE-32779-8 | End Of DTD Not Found | ||
CE-32780-0 | Unknown Encoding | ||
CE-32781-1 | Not Set Handler | ||
CE-32782-2 | Invalid PI | ||
CE-32783-3 | Invalid Document Element | ||
CE-32784-4 | Document Element Not Found | ||
CE-32785-5 | Duplicate Attr Name | ||
CE-32786-6 | DOM Error | ||
CE-32787-7 | DOM Node Not Found | ||
CE-32788-8 | DOM Read Only | ||
CE-32789-9 | DOM Max Unique Element | ||
CE-32790-1 | DOM Max Unique Attribute | ||
CE-32791-2 | DOM Max Num of Attribute | ||
CE-32792-3 | DOM Max Size of Element Name | ||
CE-32793-4 | DOM Max Size of Attribute Name | ||
CE-32794-5 | DOM Max Size of Attribute Value | ||
CE-32795-6 | DOM Invalid Entity | ||
CE-32796-7 | DOM Invalid Node Type | ||
CE-32807-0 | License Error // Step 1: If you have previously activated the system as your Primary PS4, go to [Settings] > [PSN] > [Activate as Your Primary PS4], deactivate, and then reactivate. Step 2: Go to [Settings] > [PSN] > [Restore Licenses],and choose the restore option. Step 3: If the error occurs again, please try again later. You can also check the status of the PSN here. | ||
CE-32811-5 | Could not the application. Application data on HDD may be partially corrupted. | ||
CE-32812-6 | Not enough memory to run | ||
CE-32813-7 | Parameter is invalid | ||
CE-32814-8 | Dictionary data is invalid | ||
CE-32815-9 | Parts are incomplete | ||
CE-32816-0 | Face angle is out of range | ||
CE-32817-1 | Face shape is imperfect | ||
CE-32818-2 | Error code indicating that Smart is not initialized yet. | ||
CE-32819-3 | Error code indicating that Smart failed to allocate memory. | ||
CE-32820-5 | Error code indicating that Smart is already initialized. | ||
CE-32821-6 | Error code indicating that Smart is not stoped yet. | ||
CE-32822-7 | Error code indicating that some of the resources are not yet | ||
CE-32823-8 | Error code indicating that the given value is invalid. | ||
CE-32824-9 | Error code indicating that the given pointer is invalid. | ||
CE-32825-0 | Error code indicating that the input is already registered. | ||
CE-32826-1 | Error code indicating that the input is not yet registered. | ||
CE-32827-2 | Error code indicating that Smart is already started. | ||
CE-32828-3 | Error code indicating that Smart is not started yet. | ||
CE-32829-4 | Error code indicating that Smart is not ready for the request. | ||
CE-32830-6 | Error code indicating that the given value/file is not | ||
CE-32831-7 | Error code indicating that no target has been registered yet. | ||
CE-32832-8 | Error code indicating that Smart is locked by other threads. | ||
CE-32833-9 | Error code indicating that no target pack has been registered yet. | ||
CE-32834-0 | Error code indicating that maximum number of registered target pack has been exceeded. | ||
CE-32835-1 | Specified memory address is invalid | ||
CE-32836-2 | Specified memory size is invalid | ||
CE-32837-3 | invalid argument | ||
CE-32838-4 | invalid port | ||
CE-32839-5 | invalid handle | ||
CE-32840-7 | already opened the port. | ||
CE-32841-8 | library uninitialized. | ||
CE-32842-9 | invalid light bar setting. | ||
CE-32843-0 | device is not connected of the handle. | ||
CE-32844-1 | fatal error | ||
CE-32845-2 | Unknown error. This value should not be used. | ||
CE-32846-3 | The specified AJM context does not exist. | ||
CE-32847-4 | The specified AJM instance does not exist. | ||
CE-32848-5 | The specified AJM batch does not exist. | ||
CE-32849-6 | An invalid parameter was passed. | ||
CE-32850-8 | Not enough memory to perform the operation. | ||
CE-32851-9 | Not enough resources to perform the operation. | ||
CE-32852-0 | The specified codec is not supported. | ||
CE-32853-1 | The specified codec is already registered in the context | ||
CE-32854-2 | The specified codec is not registered in the context. | ||
CE-32855-3 | The revision passed in the flags is not supported. | ||
CE-32856-4 | One of the flags is not supported by the codec. | ||
CE-32857-5 | The entity (instance codec…) is currently in use. | ||
CE-32858-6 | The specified priority is invalid. | ||
CE-32859-7 | The specified batch has not completed yet. | ||
CE-32860-9 | The operation cannot be performed at the moment. | ||
CE-32861-0 | The specified batch contains error. | ||
CE-32862-1 | One or more jobs failed to be added to the batch. | ||
CE-32863-2 | The batch contains an invalid opcode. | ||
CE-32864-3 | The batch references an instance that is already being processed in a batch of a different priority. | ||
CE-32865-4 | The batch references a buffer that exceeds the allowed size. | ||
CE-32866-5 | The batch references a buffer that is not accessible within this process. | ||
CE-32867-6 | |||
CE-32868-7 | |||
CE-32869-8 | Application can not be started | ||
SCE_LNC_UTIL_ERROR_DEVKIT_EXPIRED = -2137784309 | CE-32875-5 | 0x8094000B | Cannot start the application // Occurs on a retail ps4 with a non married bd logic board. Apps restricted from loading however dvd playback is functional. |
CE-32883-4 | Out of memory // Internal error // Turn off the PS4 and restart the system. | ||
CE-32884-5 | Library not initialized | ||
CE-32885-6 | Library has already been initialized | ||
CE-32886-7 | Specified data is broken | ||
CE-32887-8 | Could not find specified element | ||
CE-32888-9 | The format of the specified parameter was not appropriate | ||
CE-32889-0 | Specified ID was not appropriate // Download has cancelled because the downloading of this content has previously been started and experienced an error. // Step 1: Go to [Notifications] > [Downloads] and check the content is on the list. Delete the content from [Options], and retry downloading the content from the Library. Step 2: If you fail downloading the content again, back up the data using USB device or PS+ online storage, and then go to Safe Mode to try 「4.Rebuild Database]. You can find more information on Safe Mode here. After the Rebuild Database is finished, bring back the data and retry your download from the Library. Step 3: If the error occurs again, go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. | ||
CE-32890-2 | Specified parameter was not appropriate | ||
CE-32891-3 | The size is out of predefined range | ||
CE-32892-4 | Unknown error | ||
CE-32893-5 | Invalid certificate is specified | ||
CE-32894-6 | Common name check of server certificate failed | ||
CE-32895-7 | Does not have certificate of RootCA that issued server certificate // An error has occured. | ||
CE-32896-8 | Certificate validity period expired | ||
CE-32897-9 | Before certificate validity period | ||
CE-32898-0 | Socket is in blocking state | ||
CE-32899-1 | Received a fatal alert message from server | ||
CE-32900-4 | Called API with prohibited options | ||
CE-32901-5 | Internal error | ||
CE-32902-6 | Not initialized | ||
CE-32903-7 | Already initialized | ||
CE-32904-8 | Cannot allocate memory | ||
CE-32905-9 | Invalid argument | ||
CE-32906-0 | Operation not supported | ||
CE-32907-1 | No events are available | ||
CE-32908-2 | Not logged in | ||
CE-32909-3 | Insufficient buffer space to store information | ||
CE-32920-6 | Download cancelled because content does not need to be downloaded // Step 1: Select [OK] on the error message. Then go to [Settings] > [PSN] > [Restore License] and try restoring the licenses. Step 2: Next, go to the home screen to select the game icon. Check that the purchased item is available in the game. If you have purchased a subscription item (i.e. season pass), go to [Settings] > [PSN] > [Account Information] > [Services List] to see if the item has been activated. Step 3: If you cannot find the item, restart the PS4 system and try Step 2 again. | ||
CE-32921-7 | |||
CE-32922-8 | |||
CE-32923-9 | |||
CE-32924-0 | |||
CE-32925-1 | |||
CE-32926-2 | |||
CE-32927-3 | |||
CE-32928-4 | Download has cancelled because the downloading of this content has previously been started and experienced an error. // Step 1: Go to [Notifications] > [Downloads] and check the content is on the list. Delete the content from [Options], and retry downloading the content from the Library. Step 2: If you fail downloading the content again, back up the data using USB device or PS+ online storage, and then go to Safe Mode to try 「4.Rebuild Database]. You can find more information on Safe Mode here. After the Rebuild Database is finished, bring back the data and retry your download from the Library. Step 3: If the error occurs again, go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. | ||
CE-32937-4 | Failed to download data. // Step 1: Select “Retry” on the error message. Cancel download, and retry from the beginning. Step 2: Restart the PS4 and try your download again. Step 3: If the error persists, the network connection may be temporary busy or unstable. Cancel the download and retry after a while. | ||
CE-32939-6 | Connection to server failed. // Step 1: Restart the PS4. Step 2: PSN or the game’s server may be temporarily unavailable. Check the status of the game’s server at its website. Check the status of PSN here. Step 3: If the servers are active, run the internet connection test and make sure that you can connect to the internet. Step 4: Update router to the latest firmware. Turn off other devices that are connected to the network to reduce stress. Step 5: Make sure these port numbers are not blocked by the router: TCP: 80, 443, 3478, 3479, 3480; UDP: 3478, 34. If none of this resolve the problem then try again later as the server may be experiencing high volume. | ||
CE-32942-0 | The extension of the URL specified with “Download a Package” > “Package URL” or the extension of content_url specified with content_list.json may not be .pkg/.PKG.Check that the URL extension of the content is .pkg/.PKG | ||
CE-32943-1 | |||
CE-32944-2 | |||
CE-32945-3 | The Content ID specified with “Download a Package” >”Content ID” or the id specified with content_list.json may not be matching the Content ID of the package file.Check the specification of “Download a Package” > “Content ID” and the Content ID of PARAM.SFO. | ||
CE-32946-4 | |||
CE-32947-5 | Could not download the file. // Step 1: Try the Internet connection test at [Settings] > [Network] > [Test Internet Connection]. Check that the internet status is valid. Step 2: Delete the content (if it is shown in content area), and try redownloading the content from Library. Step 3: If the error occurs again, please visit our Contact page to contact SCEA for additional technical support. | ||
CE-32951-0 | Connection to server failed. // Step 1: Restart the PS4. Step 2: PSN or the game’s server may be temporarily unavailable. Check the status of the game’s server at its website. Check the status of PSN here. Step 3: If the servers are active, run the internet connection test and make sure that you can connect to the internet. Step 4: Update router to the latest firmware. Turn off other devices that are connected to the network to reduce stress. Step 5: Make sure these port numbers are not blocked by the router: TCP: 80, 443, 3478, 3479, 3480; UDP: 3478, 34. If none of this resolve the problem then try again later as the server may be experiencing high volume. | ||
CE-32957-6 | The Content ID specified with “Download a Package” >”Content ID”, the id specified with content_list.json, or the Content ID of the package file is of an invalid format.Check the specified Content ID and the Content ID of PARAM.SFO. | ||
CE-32958-7 | Application could not be started | ||
CE-33069-1 | Canceled | ||
CE-33070-3 | Not Accept | ||
CE-33071-4 | Busy | ||
CE-33072-5 | No Initialize | ||
CE-33073-6 | Multiple Initialize | ||
CE-33074-7 | No Memory | ||
CE-33075-8 | File Not Found | ||
CE-33076-9 | Not Supported Format | ||
CE-33077-0 | Large Title | ||
CE-33078-1 | Large Comment | ||
CE-33079-2 | Invalid Parameter | ||
CE-33080-4 | Disk Full | ||
CE-33081-5 | Execution Max | ||
CE-33105-2 | Set the wrong parameter | ||
CE-33106-3 | Not initialized save data library yet | ||
CE-33107-4 | Out of memory | ||
CE-33108-5 | Savedata directory has already been mounted | ||
CE-33109-6 | Savedata directory is not mounted | ||
CE-33110-8 | Savedata permission denied | ||
CE-33111-9 | Savedata fingerprint mismatch | ||
CE-33112-0 | Savedata already exists | ||
CE-33113-1 | Savedata not found | ||
CE-33114-2 | Not enough space for writing savedata at mount point | ||
CE-33115-3 | Not enough space for mounting savedata at file system | ||
CE-33116-4 | Internal error | ||
CE-33117-5 | Reached mount max | ||
CE-33118-6 | Not mounted for writing | ||
CE-33119-7 | File not found | ||
CE-33120-9 | Savedata broken | ||
CE-33121-0 | Inhibit during mount | ||
CE-33122-1 | Invalid login user | ||
CE-33123-2 | |||
CE-33124-3 | |||
CE-33125-4 | Unknown error | ||
CE-33126-5 | Invalid parameter | ||
CE-33127-6 | Not callable status | ||
CE-33128-7 | Game live streaming Not initialized | ||
CE-33129-8 | Encoder error | ||
CE-33130-0 | Out of memory | ||
CE-33155-7 | Unexpected internal error occurs | ||
CE-33156-8 | The system service is not available | ||
CE-33157-9 | Parameter is invalid | ||
CE-33158-0 | There’s no event to receive | ||
CE-33159-1 | The function is rejected | ||
CE-33160-3 | Safe area information have not adjusted | ||
CE-33177-1 | Cannot start the application // Application data may be corrupted | ||
CE-33179-3 | Application is not found // Retry after the installation is completed. Installation of Add-Ons fails until the installation of application installation is complete. | ||
CE-33199-5 | You must Update your System to Version 1.06 or higher. Actual Version: 1.01 If Applications are running, choose [update later] and save your progress in the Application. | ||
CE-33210-9 | Invalid argument | ||
CE-33211-0 | Resource temporarily unavailable | ||
CE-33212-1 | Not enough core | ||
CE-33213-2 | Resource reset | ||
CE-33214-3 | No space left on device | ||
CE-33215-4 | No data is available | ||
CE-33216-5 | File table overflow | ||
CE-33217-6 | Device busy | ||
CE-33218-7 | Process Interrupted | ||
CE-33219-8 | Insufficient memory | ||
CE-33220-0 | Fatal error | ||
CE-33221-1 | Specified parameter is not appropriate | ||
CE-33222-2 | File open error | ||
CE-33223-3 | File write error | ||
CE-33224-4 | Function not called in a proper state | ||
CE-33225-5 | Recording is interrupted | ||
CE-33226-6 | internal error | ||
CE-33227-7 | invalid handle | ||
CE-33228-8 | invalid pointer | ||
CE-33229-9 | invalid channel | ||
CE-33230-1 | invalid sampling rate | ||
CE-33231-2 | invalid bit rate | ||
CE-33232-3 | invalid input format | ||
CE-33233-4 | invalid output format | ||
CE-33234-5 | invalid input size | ||
CE-33266-0 | Undefined error | ||
CE-33267-1 | Unpredictable error occurrence | ||
CE-33268-2 | Failure in memory allocation | ||
CE-33269-3 | Improper parameter | ||
CE-33270-5 | Incorrect processing executed | ||
CE-33271-6 | Library uninitialized | ||
CE-33272-7 | Already initialized | ||
CE-33273-8 | No event to get | ||
CE-33274-9 | Undefined error other than the following | ||
CE-33275-0 | Unexpected error occurred | ||
CE-33276-1 | Could not allocate memory | ||
CE-33277-2 | Specified parameter is inappropriate | ||
CE-33278-3 | Library is not initialized | ||
CE-33279-4 | Already initialized | ||
CE-33280-6 | Package is already open | ||
CE-33281-7 | Package is not open | ||
CE-33282-8 | Specified PlayGo handle is invalid | ||
CE-33283-9 | Specified variable value is NULL | ||
CE-33284-0 | Specified size value is invalid | ||
CE-33285-1 | Specified chunk ID value is invalid | ||
CE-33286-2 | Specified speed value is invalid | ||
CE-33287-3 | Application does not support PlayGo | ||
CE-33288-4 | This operation is not permitted | ||
CE-33289-5 | Specified locus value is invalid | ||
CE-33327-8 | PS VR USB error // Turn off PS4 and unplug it for two minutes. Plug it back in. Remove USB cable from PS4 and PSVR and reinsert it. Reboot the PS4. | ||
CE-33329-0 | pAttr is NULL for S3dConversionQueryAttr() | ||
CE-33330-2 | pRsrc is NULL for S3dConversionOpen() | ||
CE-33331-3 | *pRsrc setting is invalid for S3dConversionOpen() | ||
CE-33332-4 | pHandle is NULL for S3dConversionOpen() | ||
CE-33333-5 | Allocated memory is invalid for S3dConversionOpen() | ||
CE-33334-6 | handle is NULL for S3dConversionClose() | ||
CE-33335-7 | *handle is invalid for S3dConversionClose() | ||
CE-33336-8 | Converting and cannot close with S3dConversionClose() | ||
CE-33338-0 | handle is NULL for S3dConversionExec() | ||
CE-33339-1 | *handle is invalid for S3dConversionExec() | ||
CE-33340-3 | pInPicInfo is NULL for S3dConversionExec() | ||
CE-33341-4 | *pInPicInfo setting is invalid for S3dConversionExec() | ||
CE-33342-5 | pCtrl is NULL for S3dConversionExec() | ||
CE-33343-6 | *pCtrl setting is invalid for S3dConversionExec() | ||
CE-33344-7 | pOutInfoL and pOutInfoR are NULL for S3dConversionExec() | ||
CE-33345-8 | *pOutInfoL setting is invalid for S3dConversionExec() | ||
CE-33346-9 | *pOutInfoR setting is invalid for S3dConversionExec() | ||
CE-33347-0 | pOutInfoL target is NULL for S3dConversionExec() | ||
CE-33348-1 | *OutInfoL target setting is invalid for S3dConversionExec() | ||
CE-33349-2 | pOutInfoR target is NULL for S3dConversionExec() | ||
CE-33350-4 | *OutInfoR target setting is invalid for S3dConversionExec() | ||
CE-33351-5 | Error during command generation for S3dConversionExec() | ||
CE-33352-6 | Not initialized | ||
CE-33353-7 | invalid pointer | ||
CE-33354-8 | invalid value | ||
CE-33355-9 | invalid argument | ||
CE-33356-0 | The feature is not supported | ||
CE-33357-1 | The clock is not available | ||
CE-33358-2 | error occured in parsing | ||
CE-33359-3 | The year value is invalid | ||
CE-33360-5 | The month value is invalid | ||
CE-33361-6 | The day value is invalid | ||
CE-33362-7 | The hour value is invalid | ||
CE-33363-8 | The minute value is invalid | ||
CE-33364-9 | The second value is invalid | ||
CE-33365-0 | The microsecond value is invalid | ||
CE-33402-2 | CommonDialogInitialize is not running | ||
CE-33403-3 | CommonDialogInitialize is already running | ||
CE-33404-4 | The Common Dialog has not been initialized | ||
CE-33405-5 | The Common dialog is already initialized. | ||
CE-33406-6 | The Common Dialog is not finished | ||
CE-33407-7 | It’s the state that is unable to call the API. | ||
CE-33408-8 | As a result of the common dialog does not exist | ||
CE-33409-9 | Another Common Dialog is in use | ||
CE-33410-1 | There is not enough memory | ||
CE-33411-2 | It is an invalid parameter | ||
CE-33412-3 | The Common Dialog is not running. | ||
CE-33413-4 | The Common dialog is already closed. | ||
CE-33414-5 | Invalid NULL pointer has been specified in argument | ||
CE-33415-6 | Unexpected fatal error occurred | ||
CE-33416-7 | you use unsupported features. | ||
CE-33417-8 | Not enough memory to run | ||
CE-33418-9 | Parameter is invalid | ||
CE-33419-0 | Dictionary data is invalid | ||
CE-33420-2 | Hand angle is out of range | ||
CE-33426-8 | Parameter is invalid | ||
CE-33427-9 | updateMode is invalid | ||
CE-33428-0 | executionMode is invalid | ||
CE-33429-1 | pixelFormat is invalid | ||
CE-33430-3 | imageType is invalid | ||
CE-33431-4 | handle is invalid | ||
CE-33432-5 | memory alignment is invalid | ||
CE-33433-6 | aspect is invalid | ||
CE-33434-7 | size parameter is invalid | ||
CE-33435-8 | reserved parameter is invalid | ||
CE-33436-9 | pointer address is invalid | ||
CE-33437-0 | resolution parameter is invalid | ||
CE-33438-1 | camera type is invalid | ||
CE-33439-2 | parameter range is invalid | ||
CE-33440-4 | Not enough memory | ||
CE-33441-5 | Could not created instance | ||
CE-33442-6 | Calibration is necessary | ||
CE-33443-7 | Fatal error occurred | ||
CE-33444-8 | Already running IME | ||
CE-33445-9 | supportedLanguages value is invalid | ||
CE-33446-0 | Memory is insufficient | ||
CE-33447-1 | Connection with IME has failed | ||
CE-33448-2 | Too many requests for IME | ||
CE-33449-3 | Content of text is invalid | ||
CE-33450-5 | Event is overflowed | ||
CE-33451-6 | User ID value is invalid | ||
CE-33452-7 | type value is invalid | ||
CE-33453-8 | supportedLanguages value is invalid | ||
CE-33454-9 | enterLabel value is invalid | ||
CE-33455-0 | inputMethod value is invalid | ||
CE-33456-1 | option value is invalid | ||
CE-33457-2 | maxTextLength value is invalid | ||
CE-33458-3 | inputTextBuffer value is invalid | ||
CE-33459-4 | posx value is invalid | ||
CE-33460-6 | poxy value is invalid | ||
CE-33461-7 | horizontalAlignment value is invalid | ||
CE-33462-8 | verticalAlignment value is invalid | ||
CE-33463-9 | extended value is invalid | ||
CE-33464-0 | work value is invalid | ||
CE-33465-1 | arg value is invalid | ||
CE-33466-2 | handler value is invalid | ||
CE-33467-3 | no resource ID | ||
CE-33468-4 | mode value is invalid | ||
CE-33469-5 | An invalid parameter has been specified | ||
CE-33470-7 | An invalid address has been specified | ||
CE-33471-8 | reserved value is invalid | ||
CE-33472-9 | internal error | ||
CE-33473-0 | title value is invalid | ||
CE-33474-1 | Called during a period other than | ||
CE-33475-2 | Called during a period other than | ||
CE-33476-3 | ImeDialogInit() is not called | ||
CE-33485-3 | Parameter error | ||
CE-33486-4 | Insufficient memory | ||
CE-33487-5 | File not found | ||
CE-33488-6 | Invalid file format | ||
CE-33489-7 | Insufficient storage capacity | ||
CE-33490-9 | Other internal error | ||
CE-33498-7 | Invalid data | ||
CE-33544-9 | decoder API failed | ||
CE-33545-0 | invalid codec type | ||
CE-33546-1 | invalid struct size | ||
CE-33547-2 | invalid decoder handle | ||
CE-33548-3 | invalid size of CPU memory | ||
CE-33549-4 | invalid pointer for CPU memory | ||
CE-33550-6 | invalid size of CPU/GPU memory | ||
CE-33551-7 | invalid pointer for CPU/GPU memory | ||
CE-33552-8 | invalid pointer for shader context | ||
CE-33553-9 | invalid access unit size | ||
CE-33554-0 | invalid pointer for access unit | ||
CE-33555-1 | invalid frame buffer size | ||
CE-33556-2 | invalid pointer for frame buffer | ||
CE-33557-3 | invalid frame buffer alignment | ||
CE-33558-4 | invalid value in VideodecConfigInfo | ||
CE-33559-5 | invalid argument pointer | ||
CE-33585-4 | Not initialized. | ||
CE-33586-5 | Already initialized. | ||
CE-33587-6 | Invalid argument. | ||
CE-33588-7 | Invalid Pad library handle. | ||
CE-33598-8 | Invalid arguments passed to the submit function | ||
CE-33599-9 | Not enough resources to submit the command buffers; try to split reduced the number of DCB/CCB to submit at once | ||
CE-33600-2 | Prepare Flip hasn’t been called | ||
CE-33601-3 | Flip queue full | ||
CE-33602-4 | Flip request failed | ||
CE-33603-5 | Internal Error | ||
CE-33604-6 | Not setting compatible PS and MRT formats can cause unexpected or corrupt rendering results. | ||
CE-33605-7 | The address of a V# is invalid | ||
CE-33606-8 | The address of a T# is invalid | ||
CE-33607-9 | The address of either a T# or a V# is invalid | ||
CE-33608-0 | The address of a resource sampler constant buffer or global table is invalid | ||
CE-33609-1 | A Gnm::writeAtEndOfPipe() function was called with an invalid EndOfPipeEventType | ||
CE-33610-3 | The address of the index buffer is invalid | ||
CE-33611-4 | The tessellation factor buffer is invalid | ||
CE-33612-5 | The scratch ring is invalid | ||
CE-33613-6 | The primitive type is not set before a draw call | ||
CE-33614-7 | The index size is not set before an indexed draw call | ||
CE-33615-8 | The size of the inlined buffer of a drawIndexInline is incorrect | ||
CE-33616-9 | In order to use patches the number of patches must be set via the Gnm::TessellationRegisters | ||
CE-33617-0 | Gnm::DrawCommandBuffer::setGsMode() is called with GsMode kGsModeDisable when Gnm::DrawCommandBuffer::setActiveShaderStages() has the GS stage disabled | ||
CE-33618-1 | An enabled shader has an invalid address | ||
CE-33619-2 | Validation not enabled. Please make sure to enable “PA Debug” and “ValidateGPU” in target manager. | ||
CE-33620-4 | Cannot open the specified file for writing. | ||
CE-33621-5 | Cannot capture if Razor is not enabled. | ||
CE-33622-6 | The command buffer being captured is empty. | ||
CE-33623-7 | Internal error. | ||
CE-33624-8 | Pipe id must between 0 or 3 (inclusive). | ||
CE-33625-9 | Queue id must between 0 or 7 (inclusive). | ||
CE-33626-0 | Invalid Ring Size (must be multiple of DW and a power of 2). | ||
CE-33627-1 | Ring Base Address must be 256 bytes aligned. | ||
CE-33628-2 | Read Ptr Address must be 4 bytes aligned. | ||
CE-33629-3 | Internal error. | ||
CE-33630-5 | Invalid Argument in Dispatch Draw. | ||
CE-33631-6 | Out of space for index data in dispatch draw. | ||
CE-33632-7 | Out of space for block offset in dispatch draw. | ||
CE-33633-8 | Unrepresentable offset in dispatch draw. | ||
CE-33634-9 | The operation failed due to an invalid argument. | ||
CE-33635-0 | The operation failed due to an internal tiling error. | ||
CE-33647-3 | Texture format isn’t BC1 – BC7. Or vmBuffer is NULL. | ||
CE-33648-4 | BC Encoder is NULL. | ||
CE-33649-5 | kBlockEncoderBufferSize is too small we need to make it bigger. | ||
CE-33650-7 | some pointers may be invalid and encoder may not be initialized. | ||
CE-33651-8 | Texture dimentions should match the srcTexture dimensions. Format should match the encoder format | ||
CE-33652-9 | not enough room for extendedUserData in dcb | ||
CE-33653-0 | The operation failed because a NULL pointer was passed to write to. | ||
CE-33654-1 | The operation failed because the file was not a valid GNF file. | ||
CE-33655-2 | The operation failed because the size value for the file header contents is not valid. | ||
CE-33656-3 | The operation failed because the file size is too small to contain the contents of the file. | ||
CE-33657-4 | The operation failed because the GNF version does not match current GNF version in the Texture Library. | ||
CE-33658-5 | The operation failed because the alignment value is out of range. It can range between 0 and 31. | ||
CE-33659-6 | The operation failed because the size of the file contents defined in the header does not match the computed size of the file contents. | ||
CE-33660-8 | The operation failed because the GNF file could not be opened for reading/appending. | ||
CE-33661-9 | The operation failed because the file size does not match the stream size of the GNF file contents | ||
CE-33672-1 | Not initialized. | ||
CE-33673-2 | Invalid parameter. | ||
CE-33674-3 | Contents already mounted. | ||
CE-33675-4 | Contents not mounted. | ||
CE-33676-5 | Contents not found. | ||
CE-33677-6 | Reached mount max. | ||
CE-33678-7 | Contents no entitlement. | ||
CE-33679-8 | Not enough space in HDD. | ||
CE-33680-0 | Not supported. | ||
CE-33681-1 | invalid argument | ||
CE-33682-2 | invalid port | ||
CE-33683-3 | invalid handle | ||
CE-33684-4 | already opened the port. | ||
CE-33685-5 | library uninitialized. | ||
CE-33686-6 | fatal error | ||
CE-33687-7 | An internal error occurred in the utility. | ||
CE-33688-8 | Without signing in the functionality of Facebook cannot be used. | ||
CE-33689-9 | User permissions could not be obtained | ||
CE-33690-1 | Due to UGM restriction the functionality of Facebook cannot be used. | ||
CE-33691-2 | invalid argument | ||
CE-33692-3 | invalid status | ||
CE-33693-4 | invalid status Core IF | ||
CE-33694-5 | stream full | ||
CE-33695-6 | not exist streamId | ||
CE-33696-7 | can not allocate memory | ||
CE-33697-8 | can not use this api. use other api | ||
CE-33698-9 | timeout error | ||
CE-33699-0 | request full | ||
CE-33700-3 | not exist requestId | ||
CE-33701-4 | registered callback full | ||
CE-33702-5 | resource handle full | ||
CE-33703-6 | not exist resource handle | ||
CE-33704-7 | can not acquire decoder resource | ||
CE-33705-8 | invalid argument Core | ||
CE-33706-9 | not exist stream | ||
CE-33707-0 | not playable | ||
CE-33708-1 | error stop | ||
CE-33709-2 | invalid argument Core IF | ||
CE-33710-4 | not registered video core function | ||
CE-33711-5 | sce function error | ||
CE-33712-6 | kernel function error | ||
CE-33713-7 | ipmi inter process communication error | ||
CE-33714-8 | ipmi inter process communication error Core IF | ||
CE-33715-9 | internal program error | ||
CE-33716-0 | invalid status Core | ||
CE-33717-1 | sce function error Core | ||
CE-33718-2 | kernel function error Core | ||
CE-33719-3 | ipmi inter process communication error | ||
CE-33720-5 | internal program error Core | ||
CE-33743-0 | Connection to server failed // The PS4 was unable to connect to the server. Please try again later. You can check the status of the PSN here. | ||
CE-33755-3 | invalid argument | ||
CE-33756-4 | invalid port | ||
CE-33757-5 | invalid handle | ||
CE-33758-6 | already opened the port. | ||
CE-33759-7 | library uninitialized. | ||
CE-33760-9 | fatal error | ||
CE-33844-2 | Undefined error | ||
CE-33845-3 | Unpredictable error occurrence | ||
CE-33846-4 | Failure in memory allocation | ||
CE-33847-5 | Improper parameter | ||
CE-33848-6 | Incorrect processing executed | ||
CE-33849-7 | Library uninitialized | ||
CE-33850-9 | Already initialized | ||
CE-33851-0 | No events to obtain | ||
CE-33852-1 | Perform default operations without setting an HTTP response | ||
CE-33853-2 | HTTP server is already started | ||
CE-33854-3 | HTTP server is not started | ||
CE-39935-9 | Connection to server failed | ||
CE-33945-4 | Connection to server failed // The PS4 was unable to connect to the server. Please try again later. You can check the status of the PSN here. | ||
CE-33950-0 | Could not connect to the server to verify the license // There may be an issue with the server. Please try again later. | ||
CE-33951-1 | Unknown error. This value should not be used. | ||
CE-33952-2 | The specified port does not exist. | ||
CE-33953-3 | The specified object does not exist. | ||
CE-33954-4 | An invalid parameter was passed. | ||
CE-33955-5 | Not enough memory to perform the operation. | ||
CE-33956-6 | Not enough resources to perform the operation. | ||
CE-33957-7 | The operation cannot be performed at the moment. | ||
CE-33958-8 | Too many channels specified. | ||
CE-33987-0 | Internet Connection test error Retry the Internet connection test. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. | ||
CE-33983-6 | Internet Connection test error Retry the Internet connection test. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. | ||
CE-33984-7 | Internet Connection test error Retry the Internet connection test. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. | ||
CE-33985-8 | Internet Connection test error Retry the Internet connection test. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. | ||
CE-33986-9 | Internet Connection test error Retry the Internet connection test. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. | ||
CE-33987-0 | Issue connecting to PSN. The network has likely timed out during the sign-in process. | ||
CE-33988-1 | Internet Connection test error Retry the Internet connection test. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. | ||
CE-33989-2 | Internet Connection test error Retry the Internet connection test. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. | ||
CE-33990-4 | Internet Connection test error Retry the Internet connection test. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. | ||
CE-33991-5 | Get the status of the non HTTP_GET_200 in Internet connection. // Retry Internet Connection test. | ||
CE-33992-6 | PSN sign-in failed at [Test Internet Connection] // Make sure you are signed in to PSN before you start the connection test. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. | ||
CE-33994-8 | The Dialog has not been initialized | ||
CE-33995-9 | The Dialog is already initialized. | ||
CE-33996-0 | It is an invalid parameter | ||
CE-33997-1 | Unexpected fatal error occurred | ||
CE-33998-2 | It’s the state that is unable to call the API. | ||
CE-33999-3 | It’s the service state that is unable to call the API. | ||
CE-34000-7 | Invalid user ID was specified. | ||
CE-34001-8 | Not initialized. | ||
CE-34002-9 | Already initialized. | ||
CE-34003-0 | Invalid argument. | ||
CE-34004-1 | Invalid Move library handle. | ||
CE-34005-2 | Invalid Move library handle. | ||
CE-34006-3 | Invalid port. | ||
CE-34007-4 | Already opened the port. | ||
CE-34008-5 | Fatal error. | ||
CE-34009-6 | Not initialized. | ||
CE-34010-8 | Already initialized. | ||
CE-34011-9 | Invalid argument. | ||
CE-34012-0 | Invalid Move library handle. | ||
CE-34101-9 | PsvrCreateFromUncompress() or PsvrCreateFromCompress() failed. | ||
CE-34102-0 | Invalid tuning options. | ||
CE-34103-1 | Memory operation failed. | ||
CE-34104-2 | Memory leak. | ||
CE-34105-3 | Save compact CPR failed. | ||
CE-34106-4 | Create compress CPR failed. | ||
CE-34107-5 | Create GnD failed. | ||
CE-34108-6 | PsvrStart() failed. | ||
CE-34109-7 | Invalid argument. | ||
CE-34110-9 | Insufficient resources. | ||
CE-34111-0 | PSVR library has not been initialized. | ||
CE-34112-1 | PSVR library has been initialized. | ||
CE-34113-2 | Invalid PSVR result. | ||
CE-34127-7 | invalid argument | ||
CE-34128-8 | memory allocation error | ||
CE-34149-1 | A file could not be opened | ||
CE-34150-3 | A problem occurred reading a file | ||
CE-34151-4 | Memory could not be allocated to load a file | ||
CE-34152-5 | A Bank is not aligned on a 16-byte boundary | ||
CE-34153-6 | A file has an invalid format | ||
CE-34154-7 | A Bank at the specified memory address is already loaded | ||
CE-34155-8 | Scream is already initialized or that initialization failed | ||
CE-34156-9 | Scream is not currently running | ||
CE-34157-0 | Underlying synthesizer failed to initialize | ||
CE-34158-1 | Invalid parameter detected | ||
CE-34159-2 | Unknown system error | ||
CE-34160-4 | Unable to allocate memory | ||
CE-34161-5 | Unable to create a thread | ||
CE-34162-6 | Sndstream has already been initialized | ||
CE-34163-7 | Some specified parameter(s) are out of range | ||
CE-34164-8 | An unknown error occurred | ||
CE-34165-9 | Sndstream has not been initialized | ||
CE-34166-0 | A specified file was not found | ||
CE-34167-1 | A specified file was found but contained invalid data | ||
CE-34168-2 | A specified file type is not supported | ||
CE-34169-3 | Sndstream failed to seek in or read from file | ||
CE-34170-5 | An unexpected internal error | ||
CE-34171-6 | The specified reference is not recognized | ||
CE-34172-7 | A parameter index is out of range | ||
CE-34173-8 | A specified address was NULL | ||
CE-34174-9 | The version of a specified data structure is not supported | ||
CE-34175-0 | Data with incorrect endianness was used | ||
CE-34176-1 | A voice could not be allocated for this data | ||
CE-34177-2 | A resource could not be allocated | ||
CE-34178-3 | The handle or other object is no longer active | ||
CE-34179-4 | A buffer or other resource is not big enough | ||
CE-34180-6 | Sndstream has not been initialized | ||
CE-34181-7 | Server failed to initialize | ||
CE-34182-8 | Invalid Bank pointer error | ||
CE-34183-9 | Operation requested before server initialization | ||
CE-34184-0 | The file I/O system passed on (omitted) a read request | ||
CE-34185-1 | An error of unknown origin occurred | ||
CE-34186-2 | A file open error occurred | ||
CE-34187-3 | A file seek error occurred | ||
CE-34188-4 | A file read error occurred | ||
CE-34189-5 | A file close error occurred | ||
CE-34224-5 | PFS Corrupt // Integrity check error // System internal error // Step 1: Back up your saved data using a USB device or PS+ online storage. Go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. Step 2: Restore your saved data. Step 3: If the error occurs again there may be an issue with the PS4’s hard drive (HDD). If you have previously changed the HDD, use the other HDD. If not, please visit our Contact page to contact SCEA for additional technical support. | ||
CE-34225-6 | File not found in PlayGo chunk definition | ||
CE-34304-4 | HDD data likely corrupted, possibly due to a HDD hardware issue. | ||
CE-34335-8 | “Cannot access system storage” // Issue with hard drive; it may be improperly inserted, corrupt or bad. | ||
SCE_AUDIO_OUT_ERROR_INVALID_MIXLEVEL | CE-34341-5 | 0x80260014 | Invalid mix level value |
SCE_VIDEO_OUT_ERROR_OVERFLOW | CE-34342-6 | 0x80290017 | Overflow |
CE-34348-2 | the specified max delay length is invalid | ||
CE-34349-3 | the specified max delay taps is invalid | ||
CE-34350-5 | the specified delay type is invalid | ||
CE-34351-6 | the specified number of delay tap is invalid | ||
CE-34452-8 | Downloaded data may be corrupted // Step 1: Delete the content from home screen, then restart the system. Next, re-download the content from the Library. Step 2: If the error persists, go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. Step 3: If the error occurs again there may be an issue with the PS4’s hard drive (HDD). If you have previously changed the HDD, use the other HDD. If not, please visit our Contact page to contact SCEA for additional technical support. | ||
CE-34545-1 | Read timeout occurred | ||
CE-34615-9 | Not Implemented | ||
CE-34627-2 | Cannot install | ||
CE-34635-1 | invalid previous input size | ||
CE-34687-8 | pContextRsrc is NULL for S3dConversionExec() | ||
CE-34688-9 | *pContextRsrc setting is invalid for S3dConversionExec() | ||
CE-34689-0 | Allocated memory is invalid for S3dConversionExec() | ||
CE-34693-5 | Application is not active | ||
CE-34698-0 | Using a RW buffer or texture but setting the memory type to read-only via setResourceMemoryType(). This is determined by checking RWResource inputs to shaders against the RO bit set in the Vsharp or Tsharp. | ||
CE-34699-1 | stream suspended | ||
CE-34700-4 | stream aborted | ||
CE-34712-7 | Invalid PSVR pointer. | ||
CE-34772-3 | Invalid argument | ||
CE-34773-4 | The path is not in a mapped location | ||
CE-34774-5 | File not found | ||
CE-34775-6 | Fatal error | ||
CE-34776-7 | Resource not found | ||
CE-34777-8 | Try again | ||
CE-34778-9 | Bad address | ||
CE-34779-0 | Invalid argument | ||
CE-34780-2 | Operation results timed out | ||
CE-34781-3 | Not initialized | ||
CE-34782-4 | Library has been initialized | ||
CE-34783-5 | Fatal error | ||
CE-34788-0 | This update file cannot be used. Connect a USB storage device that contains an update file for reinstallation for version 1.50 or later. // Delete the Update file from the USB storage device, and replace it with a valid one. | ||
CE-34861-2 | Connection to server failed // Step 1: If you have been able to connect to the Internet previously, PSN or the game’s server may be temporarily unavailable. Please check the status of the game’s server via its website.You can check the status of the PSN here. Step 2: If you have this error every time you try to connect to the Internet, check the SSL in your Internet environment and verify that SSL is available. | ||
CE-34876-8 | This disc is not supported by the PS4. | ||
CE-34877-9 | Cannot play PlayStation 3 format disc. | ||
CE-34878-0 | Application has crashed. // Restart the application in the content area. | ||
CE-35230-3 | Network Error. Response speed from DNS server is likely delayed. // Step 1: Go to [Settings] > [Network] > [Set Up Internet Connection] > [Custom] and change the DNS settings. | ||
CE-35287-5 | Cannot connect to the server. // An error has occurred on the server. PSN is temporarily down or experiencing high traffic. Check PSN status. It this doesn’t resolve the problem then try again later as the server may be experiencing high volume. | ||
CE-35327-0 | Cannot connect to the server. // An error has occurred on the server. PSN is temporarily down or experiencing high traffic. Check PSN status. It this doesn’t resolve the problem then try again later as the server may be experiencing high volume. | ||
CE-35406-8 | PS4 and PS Vita could not be linked for Remote Play because accounts linked on PSN are not the same | ||
CE-35451-8 | Connection to server failed // Step 1: Restart the PS4. Step 2: PSN or the game’s server may be temporarily unavailable. Check the status of the game’s server at its website. Check the status of PSN here. Step 3: If the servers are active, run the internet connection test and make sure that you can connect to the internet. Step 4: Update router to the latest firmware. Turn off other devices that are connected to the network to reduce stress. Step 5: Make sure these port numbers are not blocked by the router: TCP: 80, 443, 3478, 3479, 3480; UDP: 3478, 34. If none of this resolve the problem then try again later as the server may be experiencing high volume. | ||
CE-35463-1 | The disc cannot be played // Step 1: Copied media, CD’s, and 3D Blu-Ray movies cannot be played. Please verify that the type of disc you’re trying to play is supported by the PS4. Step 2: Make sure the disc you’re trying to play isn’t dirty, scratched, or otherwise damaged. | ||
CE-35489-9 | Invalid Region // DVD or Blu-Ray disc not supported due to regional restrictions (for example, playing a EU disc on a North American console?) | ||
CE-35657-6 | Cannot start the application. Application data may be corrupted. // Step 1: Go to [Notifications] > [Downloads] and delete the failure notification. Step 2: Back up your data using USB device or PS+ online storage, and then go to Safe Mode to try [5.Rebuild Database]. You can find more information on Safe Mode here. Step 3: If the error occurs again, go to [Settings] > [Initialization] > [7. Initialize PS4 (Reinstall System Software)] and try the PS4 initialization.). Note: This requires a USB device with the system update file. Information on updating via USB is located here. | ||
CE-35662-2 | The numbers of chunks for the application and patch do not match.When creating a patch package of a PlayGo supporting application, the number of chunks included in the patch package must be the same as the game directory. | ||
CE-35888-2 | Cannot start the application. // Wrong daughterboard in drive, see also : https://www.youtube.com/watch?feature=player_detailpage&v=pPRvG6oRV1E#t=349 / BDP-025 | ||
SCE_VIDEO_OUT_ERROR_NO_DEVICE | CE-35957-9 | 0x80290018 | Device does not exist. |
CE-36244-9 | Downloaded data may be corrupted // Console Error // Step 1: Delete the content from home screen, then restart the system. Next, re-download the content from the Library. Step 2: If the error persists, go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. Step 3: If the error occurs again there may be an issue with the PS4’s hard drive (HDD). If you have previously changed the HDD, use the other HDD. If not, please visit our Contact page to contact SCEA for additional technical support. | ||
CE-36329-3 | Error with an application or system software // Console Error // Step 1: Close the application, update the game and console software and restart the system. Step 2: If a PS Camera is connected to the system, remove it and reboot the system, then turn off Face Recognition. If an upgraded HDD was used, use the original one. It the error occurs again, back up saved data and initialize the PS4. If the error continues and occurs with every application, visit our Contact page to contact SCEA for technical support. | ||
CE-36330-5 | Internal error // Completely turn off the PS4 and reboot the system. | ||
CE-36433-9 | The original application package specified upon creating the patch package and the original application installed onto the Development Kit/Testing Kit may not be matching.Check that the original application package specified upon creating the patch package is installed on the Development Kit/Testing Kit. | ||
CE-36485-6 | PS4 failed to detect USB device // Step 1: Verify that the USB device supports USB 2.0 or 3.0. Step 2: Ensure the device is properly inserted in the PS4, and then wait one minute before trying to access the device again. Step 3: Make sure there are not multiple partitions on the device. Step 4: Initialize the device on a PC if possible. | ||
SCE_VIDEO_OUT_ERROR_UNAVAILABLE_OUTPUT_MODE | CE-37528-5 | 0x80290019 | Unavailable output mode now |
CE-37533-1 | Face recognition error. // An occurred during face recognition log-in. It is possible that the face data is corrupted. Step 1: Log in to the system, and re-register the face data. Step 2: If the error occurs again, face data of other users on the PS4 system may be corrupted. Log-in to other user and re-register the face data. | ||
CE-37534-2 | Face recognition error. // An occurred during face recognition log-in. It is possible that the face data is corrupted. Step 1: Log in to the system, and re-register the face data. Step 2: If the error occurs again, face data of other users on the PS4 system may be corrupted. Log-in to other user and re-register the face data. | ||
CE-37535-3 | Face recognition error. // An occurred during face recognition log-in. It is possible that the face data is corrupted. Step 1: Log in to the system, and re-register the face data. Step 2: If the error occurs again, face data of other users on the PS4 system may be corrupted. Log-in to other user and re-register the face data. | ||
CE-37536-4 | Face recognition error. // An occurred during face recognition log-in. It is possible that the face data is corrupted. Step 1: Log in to the system, and re-register the face data. Step 2: If the error occurs again, face data of other users on the PS4 system may be corrupted. Log-in to other user and re-register the face data. | ||
CE-37537-5 | Face recognition error. // An occurred during face recognition log-in. It is possible that the face data is corrupted. Step 1: Log in to the system, and re-register the face data. Step 2: If the error occurs again, face data of other users on the PS4 system may be corrupted. Log-in to other user and re-register the face data. | ||
CE-37538-6 | Face recognition error. // An occurred during face recognition log-in. It is possible that the face data is corrupted. Step 1: Log in to the system, and re-register the face data. Step 2: If the error occurs again, face data of other users on the PS4 system may be corrupted. Log-in to other user and re-register the face data. | ||
SCE_VIDEO_OUT_ERROR_INVALID_OPTION | CE-37573-5 | 0x8029001A | Invalid option argument |
CE-37732-2 | Downloaded data may be corrupted // Step 1: Delete the content from home screen, then restart the system. Next, re-download the content from the Library. Step 2: If the error persists, go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. Step 3: If the error occurs again there may be an issue with the PS4’s hard drive (HDD). If you have previously changed the HDD, use the other HDD. If not, please visit our Contact page to contact SCEA for additional technical support. | ||
SCE_AUDIO_OUT_ERROR_INVALID_ARG | CE-38516-3 | 0x80260015 | Invalid argument |
SCE_AUDIO_OUT_ERROR_INVALID_PARAM | CE-38517-4 | 0x80260016 | Invalid parameter |
SCE_AUDIO_OUT_ERROR_MASTERING_FATAL | CE-38518-5 | 0x80260200 | FATAL ERROR. |
SCE_AUDIO_OUT_ERROR_MASTERING_INVALID_API_PARAM | CE-38519-6 | 0x80260201 | Invalid mastering API parameter. |
SCE_AUDIO_OUT_ERROR_MASTERING_INVALID_CONFIG | CE-38520-8 | 0x80260202 | Mastering parameter structure is invaild. |
SCE_AUDIO_OUT_ERROR_MASTERING_NOT_INITIALIZED | CE-38521-9 | 0x80260203 | Mastering is not initialized. |
SCE_AUDIO_OUT_ERROR_MASTERING_INVALID_STATES_ID | CE-38522-0 | 0x80260204 | Mastering state ID is invalid. |
SCE_AUDIO_LATENCY_ESTIMATION_ERROR_FATAL | CE-38523-1 | 0x80260300 | Undefined error |
SCE_AUDIO_LATENCY_ESTIMATION_ERROR_INVALID_HANDLE | CE-38524-2 | 0x80260301 | Bad value of handle |
SCE_AUDIO_LATENCY_ESTIMATION_ERROR_INVALID_POINTER | CE-38525-3 | 0x80260302 | Invalid pointer value |
CE-38612-0 | 0x80990091 | Application data on HDD may be partially corrupted. | |
CE-38703-1 | Could not connect to the network. | ||
CE-38702-0 | Application error. // Step 1: PSN may be down, try again later. Check PSN status here. Step 2: Try using a wired (Ethernet) connection. Step 3: If using a Wi-Fi connection, try moving the PS4 and router closer together and remove all obstructions. Step 4: Other devices may be using large amount of bandwidth. Wait for these to finish and then try again. Step 5: Check connection status of the PS4 in a connection test. Step 6: Make sure these port numbers are not blocked by the router: TCP: 80, 443, 3478, 3479, 3480; UDP: 3478, 34. Step 7: If using a specific DNS server, change DNS settings. | ||
CE-38706-4 | Application error. // Step 1: PSN may be down, try again later. Check PSN status here. Step 2: Try using a wired (Ethernet) connection. Step 3: If using a Wi-Fi connection, try moving the PS4 and router closer together and remove all obstructions. Step 4: Other devices may be using large amount of bandwidth. Wait for these to finish and then try again. Step 5: Check connection status of the PS4 in a connection test. Step 6: Make sure these port numbers are not blocked by the router: TCP: 80, 443, 3478, 3479, 3480; UDP: 3478, 34. Step 7: If using a specific DNS server, change DNS settings. | ||
SCE_AUDIO_OUT_ERROR_MASTERING_INVALID_FLAGS | CE-39196-8 | 0x80260205 | Specified flags is invalid. |
SCE_VIDEO_OUT_ERROR_PORT_UNSUPPORTED_FUNCTION | CE-39197-9 | 0x8029001B | Unsupported function with the specified port. |
CE-39935-9 | Connection to server failed. // Step 1: Restart the PS4. Step 2: PSN or the game’s server may be temporarily unavailable. Check the status of the game’s server at its website. Check the status of PSN here. Step 3: If the servers are active, run the internet connection test and make sure that you can connect to the internet. Step 4: Update router to the latest firmware. Turn off other devices that are connected to the network to reduce stress. Step 5: Make sure these port numbers are not blocked by the router: TCP: 80, 443, 3478, 3479, 3480; UDP: 3478, 34. If none of this resolve the problem then try again later as the server may be experiencing high volume. | ||
CE-39984-3 | The PS4 obtained an IP address but could not connect to the internet. // Perform a connection test to ensure that internet status is valid. If you are using a Wi-Fi hotspot, you may need to log in to the hotspot network in order to connect to the internet. If unable to open the PS4’s browser, go to the User’s Guide and the hotspot network’s login screen will appear. If none of this correct the problem then see our Contact page to contact SCEA for technical support. | ||
CE-39985-4 | Connection to server failed. // Step 1: Restart the PS4. Step 2: PSN or the game’s server may be temporarily unavailable. Check the status of the game’s server at its website. Check the status of PSN here. Step 3: If the servers are active, run the internet connection test and make sure that you can connect to the internet. Step 4: Update router to the latest firmware. Turn off other devices that are connected to the network to reduce stress. Step 5: Make sure these port numbers are not blocked by the router: TCP: 80, 443, 3478, 3479, 3480; UDP: 3478, 34. If none of this resolve the problem then try again later as the server may be experiencing high volume. | ||
SCE_VIDEO_OUT_ERROR_UNSUPPORTED_OPERATION | CE-40767-4 | 0x8029001C | Unsupported operation |
CE-40768-5 | 0x802A0008 | ||
CE-41489-6 | Issue connecting to PSN. The network has likely timed out during the sign-in process. | ||
CE-41902-6 | PS4 failed to detect USB device // Step 1: Verify that the USB device supports USB 2.0 or 3.0. Step 2: Ensure the device is properly inserted in the PS4, and then wait one minute before trying to access the device again. Step 3: Make sure there are not multiple partitions on the device. Step 4: Initialize the device on a PC if possible. |
E – Exception[edit]
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
E-800085D1 | 0x800085D1 | Connection to server failed. // The PS4 was unable to connect to the server. Please try again later. Refer to PSN Status. | |
E-801809A8 | 0x801809A8 | Detached or Broken / Malfunctional Blu-ray BD-ROM Drives | |
E-80411302 | 0x80411302 | Internal error // Step 1: Close the application and restart the system. If this happens while in the PS Store, close the store and retry. Step 2: If the error occurs again, back up your saved data, and then go to [Settings] > [Initialization] and choose [Initialize PS4]. | |
E-80AA001A | 0x80AA001A | Cannot start the application. Application data may be corrupted. | |
E-80E80034 | 0x80E80034 | // PSN connection related error. | |
E-80F00800 | 0x80F00800 | Downloaded data may be corrupted // Step 1: Delete the content from home screen and re-download the content from the Library. Step 2: If the error persists, go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. Step 3: If the error occurs again there may be an issue with the PS4’s hard drive (HDD). If you have previously changed the HDD, use the other HDD. If not, please visit our Contact page to contact SCEA for additional technical support. | |
E-82000000 | 0x82000000 | Game Error // Make sure you have the latest game update. If the error continues, contact the game’s publisher. | |
E-8200002E | 0x8200002E | The credit card information is not valid. // Remove credit card from an account and then re-enter the credit card information. Refer to Add / Remove Billing Information. | |
E-82000050 | 0x82000050 | The home address registered on your PSN account does not match the address for your credit card, or an unexpected error occurred during server communication. // Step 1: Make sure your PSN address is the same as the address on your credit card statement. Step 2: It is not currently possible to change your address via the PS4’s PSN settings, so you’ll need to use the web browser (PS4, PC, or mobile device) to change it via SonyEntertainmentNetwork.com. If this does not solve the problem, read this article on correcting billing errors. Step 3: If the error persists, the service may be temporarily unavailable. Try again later. You can check the status of the PSN here. | |
E-82000102 | 0x82000102 | Server returned “Unknown Error” // Try again. If the error happens on PS Store, close the store and retry. If the error persists, exit store and Sign-out and Sign-in to PSN at [Settings] > [PSN]. | |
E-82000113 | 0x82000113 | Voucher error // The server was unable to verify the voucher. Please try again later. | |
E-8200012F | 0x8200012F | Invalid voucher code (invalid or incorrect code) // The code you entered may not be correct or may no longer be valid. // Please check your entry. | |
E-82000130 | 0x82000130 | Invalid voucher code (invalid code or code has been used) // Make sure the code is entered correctly. If this does not resolve the error, the code has already been used and cannot be used again. | |
E-82000133 | 0x82000133 | Voucher code not yet active or has expired // Check that the code is entered correctly. If this does not resolve the error check the valid dates for the voucher and also look for any other usage restrictions. | |
E-82000134 | 0x82000134 | Product voucher region does not match the account’s region // This product or content is not available in your account’s country/region. | |
E-82000138 | 0x82000138 | Failed to add funds to wallet using a voucher or PSN card. // Verify that redeeming the code will not put your wallet over the $150 limit. If it does, redeem the code at a later date when your balance is lower. If you aren’t at the limit and still get this error, please try again later. Refer to this article on code redemption issues. | |
E-8200013A | 0x8200013A | Connection to server failed // The PS4 was unable to connect to the server. Please try again later. Refer to PSN Status. | |
E-82000156 | 0x82000156 | Rate limit exceeded // For security reasons, there are limits on how many times and how fast you can enter credit card and voucher code information. Try again later. | |
E-82000163 | 0x82000163 | The home address registered on your PSN account does not match the address for your credit card, or an unexpected error occurred during server communication. // Step 1: Make sure your PSN address is the same as the address on your credit card statement. Step 2: It is not currently possible to change your address via the PS4’s PSN settings, so you’ll need to use the web browser (PS4, PC, or mobile device) to change it via SonyEntertainmentNetwork.com. If this does not solve the problem, read this article on correcting billing errors. Step 3: If the error persists, the service may be temporarily unavailable. Try again later. You can check the status of the PSN here. | |
E-82000168 | 0x82000168 | Connection to server failed | |
E-82000171 | 0x82000171 | Credit card on file is invalid. // Verify that your credit card number and expiration date are valid and up to date. If this does not solve your issue, please read this article on correcting billing errors. | |
E-820001F7 | 0x820001F7 | PSN is undergoing maintenance. // PSN is undergoing maintenance. Please try again later. You can check the status of the PSN here. | |
E-82027201 | 0x82027201 | Authentication failed. // Try signing out of PSN and then back in a few times. If that doesn’t work then check PSN status to ensure that there are no network problems that might prevent signing in. If problems continue then try again later as the server may be experiencing high volume. | |
E-82027850 | 0x82027850 | Credit or debit card information stored on PSN is invalid. | |
E-8220400D | 0x8220400D | An error has occurred. | |
E-82E0001C | 0x82E0001C | The user has been banned or suspended. Please refer to this support article for more information on bans and suspensions. | |
E-82E0001D | 0x82E0001D | Access to Sony Entertainment Network from this PS4 has been banned or temporarily suspended. | |
E-82E01050 | 0x82E01050 | The user has been banned or suspended. Please refer to this support article for more information on bans and suspensions. | |
E-82E101F6 | 0x82E101F6 | Connection to server failed. // The PS4 was unable to connect to the server. Please try again later. Refer to PSN Status. | |
E-82E101F7 | 0x82E101F7 | PSN is undergoing maintenance // PSN is undergoing maintenance. Please try again later. You can check the status of the PSN here. | |
E-82F001F8 | 0x82F001F8 | Connection to server failed. // The PS4 was unable to connect to the server. Please try again later. Refer to PSN Status. | |
E-8F000001 | 0x8F000001 | Purchase Failed // Purchase the game directly from the PS Store, not from inside the game demo (e.g. Doki Doki Universe). | |
E-FFFFFFFF | 0xFFFFFFFF | System internal error. // Update your system software to the latest version. If the error occurs again, please visit our Contact page to contact SCEA for additional technical support. | |
E-8231CFB1 | 0x8231CFB1 | Error related to Spotify App. |
NP – PlayStation Network/Shop[edit]
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
NP-31731-5 | User signed out of PSN or data on HDD is possibly corrupted // Step 1: Make sure you are signed into PSN. Step 2: Restart the PS4. Step 3: Enter Safe Mode and select [Restore Settings]. Step 4: Delete the user and re-create it. Step 5: If the error persists go to [Settings] > [Initialization] > [Initialize PS4] > [Quick] and initialize the system. | ||
SCE_NP_ERROR_NOT_SIGNED_UP | NP-31734-8 | 0x8055000A | Called in the not signed-up state |
SCE_NP_ERROR_AGE_RESTRICTION | NP-31735-9 | 0x8055000B | Applicable to age restriction |
SCE_NP_ERROR_LOGOUT | NP-31736-0 | 0x8055000C | Called in the log out state |
SCE_NP_ERROR_LATEST_SYSTEM_SOFTWARE_EXIST | NP-31737-1 | 0x8055000D | A new version system software update file exists |
SCE_NP_ERROR_LATEST_SYSTEM_SOFTWARE_EXIST_FOR_TITLE | NP-31738-2 | 0x8055000E | A new version system software update file exists |
SCE_NP_ERROR_LATEST_PATCH_PKG_EXIST | NP-31739-3 | 0x8055000F | A new version update file exists |
SCE_NP_ERROR_LATEST_PATCH_PKG_DOWNLOADED | NP-31740-5 | 0x80550010 | A new version downloaded update file exists |
SCE_NP_AUTH_ERROR_CONSOLE_ID_SUSPENDED | NP-31765-2 | 0x80550427 | Use of the client console is temporarily suspended – (Console ID suspended) |
SCE_NP_AUTH_ERROR_ACCOUNT_CLOSED | NP-31766-3 | 0x80550430 | Account closed |
SCE_NP_AUTH_ERROR_ACCOUNT_SUSPENDED | NP-31767-4 | 0x80550431 | Account suspended |
SCE_NP_COMMUNITY_SERVER_ERROR_PLAYER_BANNED | NP-31831-6 | 0x8055080A | User is banned |
NP-31928-3 | Could not connect to the network | ||
NP-31950-8 | Issue connecting to the PSN (timed out during sign-in process) // PSN Error // Step 1: PSN may be temporarily unavailable or undergoing maintenance. You can check the status of the PSN here. Step 2: Perform an internet connection test to make sure you can connect to the network. Step 3: If still unable to connect, try resetting your local internet connection by turning off the modem or router for 5 minutes before turning it back on. Step 4: If this didn’t help, the router’s firmware may need to be updated. Contact your ISP or router manufacturer for assistance if required. If still experiencing difficulties then try again later as the server may be experiencing high traffic. | ||
SCE_NP_MATCHING2_ERROR_TIMEDOUT | NP-31952-0 | 0x80550C36 | Could not connect to the network // Retry the Internet connection test and make sure all of your network settings are correct. It’s also possible that the PSN may be be undergoing maintenance. You can check the status of the PSN here. |
SCE_NP_MATCHING2_SERVER_ERROR_PLAYER_BANNED | NP-31962-1 | 0x80550D06 | User banned |
SCE_NP_MATCHING2_SERVER_ERROR_CONSOLE_BANNED | NP-31987-8 | 0x80550D28 | Console banned |
NP-32091-5 | Trophy data is corrupted. // Step 1: Back up the save data using USB device or PS+ online storage, and then go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. Step 2: Transfer the saved data back to PS4 and retry the Trophy sync. | ||
NP-32157-8 | Trophy error // Step 1: Try syncing trophies manually at [Trophies] > [Options] > [Sync Trophies with PSN]. Step 2: Close the application and restart the system. Step 3: If the error occurs again, back up saved data. Delete the user at [Settings] > [Initialization] > [Delete User]. Create a new user and restore the data. Step 4: If the error still occurs after trying the previous three steps, back up save data and initialize the system. | ||
SCE_NP_WEBAPI_ERROR_NOT_SIGNED_IN | NP-32222-1 | 0x80552907 | Called API which requires user to be signed in when not be signed in. You can check the status of the PSN here. |
SCE_NP_AUTH_SERVER_ERROR_OBSOLETE_11 | NP-32244-5 | 0x80552A11 | Account suspended – obsolete error code |
SCE_NP_AUTH_SERVER_ERROR_OBSOLETE_12 | NP-32245-6 | 0x80552A18 | Console suspended – obsolete error code |
SCE_NP_AUTH_SERVER_ERROR_OBSOLETE_18 | NP-32251-3 | 0x80552A18 | Account closed – obsolete error code |
NP-33318-8 | Unable to join Share Play because your network connection is slow or unstable | ||
NP-34846-5 | Trophy error // Step 1: Close the application and restart the system. Step 2: If the error occurs again, back up your saved data, and then go to [Settings] > [Initialization] and choose [Initialize PS4]. | ||
SCE_NP_COMMUNITY_SERVER_ERROR_SAVEDATA_UPDATED | NP-34926-4 | 0x8055088A | Since the save data of the same title was uploaded to PS plus’s cloud save from two or more hardware, the latter became an error by the conflict. // You will see a message that says Saved data with the same name was uploaded from another PS4. Do you want to overwrite this saved data? Choose [Yes] to overwrite the data and upload your saved data. |
NP-34937-6 | Trophy data is corrupted // Step 1: Back up the save data using USB device or PS+ online storage, and then go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. Step 2: Go to [Settings] > [Users] and delete the user. Step 3: Recreate the user and sign in. Transfer the saved data back to PS4 and retry the Trophy sync. | ||
NP-34993-8 | PSN Error // PSN is undergoing maintenance. Try again later. You can check the status of the PSN here. | ||
NP-35000-8 | PSN is undergoing maintenance // PSN is undergoing maintenance. Please try again later. You can check the status of the PSN here. | ||
NP-36000-5 | Trophy data is corrupted // PSN Error // Step 1: Back up the save data using USB device or PS+ online storage, and then go to [Settings] > [Initialization] > [Initialize PS4] and try the PS4 initialization. Step 2: Go to [Settings] > [Users] and delete the user. Step 3: Recreate the user and sign in. Transfer the saved data back to PS4 and retry the Trophy sync. | ||
NP-36147-1 | Cannot connect to server (HTTP response error) // Step 1: Restart the PS4. Step 2: Sign out of PSN, then back in. Step 3: If the error persists then try again later as PSN may be experiencing high traffic. | ||
NP-37637-6 | Invalid argument // Check that the system has the latest system software. | ||
NP-39226-2 | Issue connecting to the PSN |
error has occurred (np-39232-9)
NW – NetWork[edit]
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
SCE_NET_ERROR_EPERM | NW-31141-0 | 0x80410101 | Internal error |
SCE_NET_ERROR_ENOENT | NW-31142-1 | 0x80410102 | No resources are in wait state |
SCE_NET_ERROR_ESRCH | NW-31143-2 | 0x80410103 | Internal error |
SCE_NET_ERROR_EINTR | NW-31144-3 | 0x80410104 | Blocking canceled by abort function / An error has occured |
SCE_NET_ERROR_EIO | NW-31145-4 | 0x80410105 | Internal error |
SCE_NET_ERROR_ENXIO | NW-31146-5 | 0x80410106 | Internal error |
SCE_NET_ERROR_E2BIG | NW-31147-6 | 0x80410107 | Internal error |
SCE_NET_ERROR_ENOEXEC | NW-31148-7 | 0x80410108 | Internal error |
SCE_NET_ERROR_EBADF | NW-31149-8 | 0x80410109 | Invalid libnet ID specified |
SCE_NET_ERROR_ECHILD | NW-31150-0 | 0x8041010A | Internal error |
SCE_NET_ERROR_EDEADLK | NW-31151-1 | 0x8041010B | Internal error |
SCE_NET_ERROR_ENOMEM | NW-31152-2 | 0x8041010C | Insufficient memory (kernel) |
SCE_NET_ERROR_EACCES | NW-31153-3 | 0x8041010D | Attempted to use an area reserved by the system |
SCE_NET_ERROR_EFAULT | NW-31154-4 | 0x8041010E | Invalid argument specified |
SCE_NET_ERROR_ENOTBLK | NW-31155-5 | 0x8041010F | Abort process called while target is not in wait state |
SCE_NET_ERROR_EBUSY | NW-31156-6 | 0x80410110 | libnet already initialized |
SCE_NET_ERROR_EEXIST | NW-31157-7 | 0x80410111 | SCE_NET_EPOLL_CTL_ADD specified to previously associated Net library ID |
SCE_NET_ERROR_EXDEV | NW-31158-8 | 0x80410112 | Internal error |
SCE_NET_ERROR_ENODEV | NW-31159-9 | 0x80410113 | Target device does not exist |
SCE_NET_ERROR_ENOTDIR | NW-31160-1 | 0x80410114 | Internal error |
SCE_NET_ERROR_EISDIR | NW-31161-2 | 0x80410115 | Internal error |
SCE_NET_ERROR_EINVAL | NW-31162-3 | 0x80410116 | Invalid argument specified // Undefined error // Restart the PS4 system. |
SCE_NET_ERROR_ENFILE | NW-31163-4 | 0x80410117 | Insufficient space in socket table |
SCE_NET_ERROR_EMFILE | NW-31164-5 | 0x80410118 | Internal error |
SCE_NET_ERROR_ENOTTY | NW-31165-6 | 0x80410119 | Internal error |
SCE_NET_ERROR_ETXTBSY | NW-31166-7 | 0x8041011A | Internal error |
SCE_NET_ERROR_EFBIG | NW-31167-8 | 0x8041011B | Internal error |
SCE_NET_ERROR_ENOSPC | NW-31168-9 | 0x8041011C | Size specified with dst is too small to store string |
SCE_NET_ERROR_ESPIPE | NW-31169-0 | 0x8041011D | Internal error |
SCE_NET_ERROR_EROFS | NW-31170-2 | 0x8041011E | Internal error |
SCE_NET_ERROR_EMLINK | NW-31171-3 | 0x8041011F | Internal error |
SCE_NET_ERROR_EPIPE | NW-31172-4 | 0x80410120 | Writing side of socket already closed. // Connection to server failed. Try Internet connection test at [Settings] > [Network] > [Test Internet Connection]. If you are able to connect, but still get the error, the server is likely busy. Please try again later. |
SCE_NET_ERROR_EDOM | NW-31173-5 | 0x80410121 | Internal error |
SCE_NET_ERROR_ERANGE | NW-31174-6 | 0x80410122 | Internal error |
SCE_NET_ERROR_EAGAIN | NW-31175-7 | 0x80410123 | Socket is in blocking state (when non-blocking) |
SCE_NET_ERROR_EWOULDBLOCK | NW-31175-7 | 0x80410123 | same as SCE_NET_ERROR_EAGAIN |
SCE_NET_ERROR_EINPROGRESS | NW-31176-8 | 0x80410124 | Attempting to establish a connection |
SCE_NET_ERROR_EALREADY | NW-31177-9 | 0x80410125 | Socket is already in use |
SCE_NET_ERROR_ENOTSOCK | NW-31178-0 | 0x80410126 | Internal error |
SCE_NET_ERROR_EDESTADDRREQ | NW-31179-1 | 0x80410127 | Invalid send request (NetSendto() should be used) |
SCE_NET_ERROR_EMSGSIZE | NW-31180-3 | 0x80410128 | Message size is too large |
SCE_NET_ERROR_EPROTOTYPE | NW-31181-4 | 0x80410129 | Unsupported protocol type was specified |
SCE_NET_ERROR_ENOPROTOOPT | NW-31182-5 | 0x8041012A | Option is not supported |
SCE_NET_ERROR_EPROTONOSUPPORT | NW-31183-6 | 0x8041012B | Invalid protocol family |
SCE_NET_ERROR_ESOCKTNOSUPPORT | NW-31184-7 | 0x8041012C | Internal error |
SCE_NET_ERROR_ENOTSUP | NW-31185-8 | 0x8041012D | Invalid call for that socket |
SCE_NET_ERROR_EOPNOTSUPP | NW-31185-8 | 0x8041012D | Invalid call for that socket |
SCE_NET_ERROR_EPFNOSUPPORT | NW-31186-9 | 0x8041012E | Unsupported protocol family was specified |
SCE_NET_ERROR_EAFNOSUPPORT | NW-31187-0 | 0x8041012F | Value of specified address family is not supported by socket protocol family |
SCE_NET_ERROR_EADDRINUSE | NW-31188-1 | 0x80410130 | Attempted to bind to bound port |
SCE_NET_ERROR_EADDRNOTAVAIL | NW-31189-2 | 0x80410131 | Invalid address specified |
SCE_NET_ERROR_ENETDOWN | NW-31190-4 | 0x80410132 | Interface is down |
SCE_NET_ERROR_ENETUNREACH | NW-31191-5 | 0x80410133 | Destination is unreachable |
SCE_NET_ERROR_ENETRESET | NW-31192-6 | 0x80410134 | Internal error |
SCE_NET_ERROR_ECONNABORTED | NW-31193-7 | 0x80410135 | Connection was aborted |
SCE_NET_ERROR_ECONNRESET | NW-31194-8 | 0x80410136 | Connection was reset. // Restart the PS4 system. / The connection to the server has been lost. |
SCE_NET_ERROR_ENOBUFS | NW-31195-9 | 0x80410137 | Memory limited |
SCE_NET_ERROR_EISCONN | NW-31196-0 | 0x80410138 | Specified connection is already established |
SCE_NET_ERROR_ENOTCONN | NW-31197-1 | 0x80410139 | Specified connection does not exist |
SCE_NET_ERROR_ESHUTDOWN | NW-31198-2 | 0x8041013A | Shutdown in progress |
SCE_NET_ERROR_ETOOMANYREFS | NW-31199-3 | 0x8041013B | Too many multicast addresses specified |
SCE_NET_ERROR_ETIMEDOUT | NW-31200-6 | 0x8041013C | Timeout occurred (indicates a protocol timeout, unlike SCE_NET_EAGAIN) // Failed to update the system software due to connection error // Step 1: If you have access to a PC, follow these instructions to update your system software using a USB device. Step 2: If you don’t have access to a PC, try Internet connection test at [Settings] > [Network] > [Test Internet Connection] and make sure you can connect to the network. Step 3:If you are able to connect, retry updating at [Settings] > [System Software Update]. Step 4: If you’re unable to connect, the network may be experiencing issues. You can check the status of the PSN here. Turn off other devices that are connected to your network to reduce stress and try the update again. |
SCE_NET_ERROR_ECONNREFUSED | NW-31201-7 | 0x8041013D | Connection request was denied |
SCE_NET_ERROR_ELOOP | NW-31202-8 | 0x8041013E | Internal error |
SCE_NET_ERROR_ENAMETOOLONG | NW-31203-9 | 0x8041013F | Internal error |
SCE_NET_ERROR_EHOSTDOWN | NW-31204-0 | 0x80410140 | Did not reach other side |
SCE_NET_ERROR_EHOSTUNREACH | NW-31205-1 | 0x80410141 | Network unreachable // Connection to server failed // Step 1: Reboot the system. Step 2: PSN or the game’s server may be temporarily unavailable. Please check the status of the game’s server via its website. You can check the status of the PSN here. Step 3: If the servers are active, run the Internet connection test at [Settings] > [Network] > [Test Internet Connection] and make sure you can connect to the network. Step 4: Update your router to the latest firmware. Turn off other devices that are connected to your network to reduce stress. Step 5: Make sure the following port numbers are not blocked by the router: TCP: 80, 443, 3478, 3479, 3480 UDP: 3478, 3479. If none of this resolves the problem then try again later as the server may be experiencing high volume. |
SCE_NET_ERROR_ENOTEMPTY | NW-31206-2 | 0x80410142 | Internal error |
SCE_NET_ERROR_EPROCLIM | NW-31207-3 | 0x80410143 | Internal error |
SCE_NET_ERROR_EUSERS | NW-31208-4 | 0x80410144 | Internal error |
SCE_NET_ERROR_EDQUOT | NW-31209-5 | 0x80410145 | Internal error |
SCE_NET_ERROR_ESTALE | NW-31210-7 | 0x80410146 | Internal error |
SCE_NET_ERROR_EREMOTE | NW-31211-8 | 0x80410147 | Internal error |
SCE_NET_ERROR_EBADRPC | NW-31212-9 | 0x80410148 | Internal error |
SCE_NET_ERROR_ERPCMISMATCH | NW-31213-0 | 0x80410149 | Internal error |
SCE_NET_ERROR_EPROGUNAVAIL | NW-31214-1 | 0x8041014A | Internal error |
SCE_NET_ERROR_EPROGMISMATCH | NW-31215-2 | 0x8041014B | Internal error |
SCE_NET_ERROR_EPROCUNAVAIL | NW-31216-3 | 0x8041014C | Internal error |
SCE_NET_ERROR_ENOLCK | NW-31217-4 | 0x8041014D | Internal error |
SCE_NET_ERROR_ENOSYS | NW-31218-5 | 0x8041014E | Internal error |
SCE_NET_ERROR_EFTYPE | NW-31219-6 | 0x8041014F | Internal error |
SCE_NET_ERROR_EAUTH | NW-31220-8 | 0x80410150 | Internal error |
SCE_NET_ERROR_ENEEDAUTH | NW-31221-9 | 0x80410151 | Internal error |
SCE_NET_ERROR_EIDRM | NW-31222-0 | 0x80410152 | Internal error |
SCE_NET_ERROR_ENOMS | NW-31223-1 | 0x80410153 | Internal error |
SCE_NET_ERROR_EOVERFLOW | NW-31224-2 | 0x80410154 | Internal error |
SCE_NET_ERROR_ECANCELED | NW-31225-3 | 0x80410155 | Termination process of Net library ID in use was executed |
SCE_NET_ERROR_EADHOC | NW-31226-4 | 0x804101A0 | UDP or TCP was attempted in the ad hoc communication mode |
SCE_NET_ERROR_ERESERVED161 | NW-31227-5 | 0x804101A1 | Internal error |
SCE_NET_ERROR_ERESERVED162 | NW-31228-6 | 0x804101A2 | Internal error |
SCE_NET_ERROR_EINACTIVEDISABLED | NW-31229-7 | 0x804101A3 | Network disconnection occurred owing to system suspend |
SCE_NET_ERROR_ENODATA | NW-31230-9 | 0x804101A4 | Internal error |
SCE_NET_ERROR_EDESC | NW-31231-0 | 0x804101A5 | Internal error |
SCE_NET_ERROR_EDESCTIMEDOUT | NW-31232-1 | 0x804101A6 | Internal error |
SCE_NET_ERROR_ENETINTR | NW-31233-2 | 0x804101A7 | Internal error |
SCE_NET_ERROR_ENOTINIT | NW-31234-3 | 0x804101C8 | libnet not initialized |
SCE_NET_ERROR_ENOLIBMEM | NW-31235-4 | 0x804101C9 | Insufficient memory (library) |
SCE_NET_ERROR_ERESERVED202 | NW-31236-5 | 0x804101CA | Internal error |
SCE_NET_ERROR_ECALLBACK | NW-31237-6 | 0x804101CB | Internal error |
SCE_NET_ERROR_EINTERNAL | NW-31238-7 | 0x804101CC | Internal error |
SCE_NET_ERROR_ERETURN | NW-31239-8 | 0x804101CD | libnetctl error was returned |
SCE_NET_ERROR_ENOALLOCMEM | NW-31240-0 | 0x804101CE | Insufficient memory (library) |
SCE_NET_ERROR_RESOLVER_EINTERNAL | NW-31241-1 | 0x804101DC | Internal error |
SCE_NET_ERROR_RESOLVER_EBUSY | NW-31242-2 | 0x804101DD | Resolver was in use |
SCE_NET_ERROR_RESOLVER_ENOSPACE | NW-31243-3 | 0x804101DE | Insufficient memory (library) |
SCE_NET_ERROR_RESOLVER_EPACKET | NW-31244-4 | 0x804101DF | Invalid DNS response |
SCE_NET_ERROR_RESOLVER_ERESERVED224 | NW-31245-5 | 0x804101E0 | Internal error |
SCE_NET_ERROR_RESOLVER_ENODNS | NW-31246-6 | 0x804101E1 | DNS server not specified |
SCE_NET_ERROR_RESOLVER_ETIMEDOUT | NW-31247-7 | 0x804101E2 | Timeout occurred |
SCE_NET_ERROR_RESOLVER_ENOSUPPORT | NW-31248-8 | 0x804101E3 | Unsupported function requested by server |
SCE_NET_ERROR_RESOLVER_EFORMAT | NW-31249-9 | 0x804101E4 | Invalid response from server |
SCE_NET_ERROR_RESOLVER_ESERVERFAILURE | NW-31250-1 | 0x804101E5 | Temporary error from server // Network connection error // Step 1: Reboot the system. Step 2: PSN or the game’s server may be temporarily unavailable. Please check the status of the game’s server via its website. You can check the status of the PSN here. This is likely a temporary issue, so please try again later. |
SCE_NET_ERROR_RESOLVER_ENOHOST | NW-31251-2 | 0x804101E6 | Inquired host name does not exist |
SCE_NET_ERROR_RESOLVER_ENOTIMPLEMENTED | NW-31252-3 | 0x804101E7 | Inquired function is not implemented |
SCE_NET_ERROR_RESOLVER_ESERVERREFUSED | NW-31253-4 | 0x804101E8 | Inquiry denied |
SCE_NET_ERROR_RESOLVER_ENORECORD | NW-31254-5 | 0x804101E9 | Inquired record does not exist |
SCE_NET_ERROR_RESOLVER_EALIGNMENT | NW-31255-6 | 0x804101EA | Invalid alignment |
SCE_NET_CTL_ERROR_NOT_INITIALIZED | NW-31302-9 | 0x80412101 | NetCtl library not initialized. |
SCE_NET_CTL_ERROR_CALLBACK_MAX | NW-31303-0 | 0x80412103 | Over maximum number of callback registered. |
SCE_NET_CTL_ERROR_ID_NOT_FOUND | NW-31304-1 | 0x80412104 | Specified ID is not found. |
SCE_NET_CTL_ERROR_INVALID_ID | NW-31305-2 | 0x80412105 | Specified ID is not found. |
SCE_NET_CTL_ERROR_INVALID_CODE | NW-31306-3 | 0x80412106 | Invalid code specified. |
SCE_NET_CTL_ERROR_INVALID_ADDR | NW-31307-4 | 0x80412107 | Invalid address specified. |
SCE_NET_CTL_ERROR_NOT_CONNECTED | NW-31308-5 | 0x80412108 | Network not connected. |
SCE_NET_CTL_ERROR_NOT_AVAIL | NW-31309-6 | 0x80412109 | Information not available. |
SCE_NET_CTL_ERROR_NETWORK_DISABLED | NW-31310-8 | 0x8041210D | Network disabled. |
SCE_NET_CTL_ERROR_DISCONNECT_REQ | NW-31311-9 | 0x8041210E | Disconnect event occurred by disconnect request. |
SCE_NET_CTL_ERROR_INVALID_TYPE | NW-31312-0 | 0x8041210F | The specified type is invalid. |
SCE_NET_CTL_ERROR_INVALID_SIZE | NW-31313-1 | 0x80412111 | Structure size specified in size member of the structure is invalid. |
SCE_NET_CTL_ERROR_ETHERNET_PLUGOUT | NW-31314-2 | 0x80412115 | Ethernet cable is unplugged. |
SCE_NET_CTL_ERROR_WIFI_DEAUTHED | NW-31315-3 | 0x80412116 | Deauthorized by access point. |
SCE_NET_CTL_ERROR_WIFI_BEACON_LOST | NW-31316-4 | 0x80412117 | Could not receive beacon from access point. |
SCE_NET_CTL_ERROR_IPCINT_OUT_OF_MEMORY | NW-31319-7 | 0x80412183 | Could not allocate memory. |
SCE_NET_CTL_ERROR_IPCINT_BUSY | NW-31323-2 | 0x80412187 | Not executed due to processing of connect or scan. |
SCE_NET_CTL_ERROR_IPCINT_INVALID_SSID | NW-31332-2 | 0x80412190 | The specified SSID is invalid. |
SCE_NET_CTL_ERROR_IPCINT_INVALID_SSIDS_NUM | NW-31333-3 | 0x80412191 | The specified number of SSIDs is invalid. |
SCE_NET_CTL_ERROR_IPCINT_SCANINFO_LOCKED | NW-31337-7 | 0x80412199 | Could not get scan information due to processing of scan. |
SCE_NET_CTL_ERROR_IPCINT_INVALID_SCANINFO_BSSID | NW-31339-9 | 0x8041219D | The specified BSSID for getting scan information is invalid. |
SCE_NET_CTL_ERROR_IPCINT_INVALID_SIZE | NW-31340-1 | 0x8041219E | The value of size member variable of specified structure is invalid. |
SCE_NET_CTL_ERROR_IPCINT_NO_SCANINFO | NW-31341-2 | 0x8041219F | There is no scan result. |
NW-31367-0 | Could not open wireless device. // Restart the PS4 system. | ||
SCE_HTTP_ERROR_BEFORE_INIT | NW-31446-8 | 0x80431001 | Before library initialization |
SCE_HTTP_ERROR_ALREADY_INITED | NW-31447-9 | 0x80431020 | Library is already initialized |
SCE_HTTP_ERROR_BUSY | NW-31448-0 | 0x80431021 | The specified resource is under use // Connection error // PSN or the game’s server may be temporarily unavailable. Please check the status of the game’s server via its website. You can check the status of the PSN here. This is likely a temporary issue, so please try again later. |
SCE_HTTP_ERROR_OUT_OF_MEMORY | NW-31449-1 | 0x80431022 | Insufficient free memory space |
SCE_HTTP_ERROR_NOT_FOUND | NW-31450-3 | 0x80431025 | The specified element does not exist |
SCE_HTTP_ERROR_UNKNOWN_SCHEME | NW-31451-4 | 0x80431061 | Invalid scheme was specified |
SCE_HTTP_ERROR_NETWORK | NW-31452-5 | 0x80431063 | Unused |
SCE_HTTP_ERROR_BAD_RESPONSE | NW-31453-6 | 0x80431064 | Response is invalid // Delayed server response. // Try Internet connection test at [Settings] > [Network] > [Test Internet Connection]. Check that the internet status is valid. |
SCE_HTTP_ERROR_BEFORE_SEND | NW-31454-7 | 0x80431065 | The specified request has not been sent yet |
SCE_HTTP_ERROR_AFTER_SEND | NW-31455-8 | 0x80431066 | Request API was called after request transmission |
SCE_HTTP_ERROR_TIMEOUT | NW-31456-9 | 0x80431068 | Connection error // PSN or the game’s server may be temporarily unavailable. Please check the status of the game’s server via its website. You can check the status of the PSN here. This is likely a temporary issue, so please try again later. |
SCE_HTTP_ERROR_UNKNOWN_AUTH_TYPE | NW-31457-0 | 0x80431069 | The specified authentication type unknown |
SCE_HTTP_ERROR_INVALID_VERSION | NW-31458-1 | 0x8043106A | Invalid version was specified |
SCE_HTTP_ERROR_UNKNOWN_METHOD | NW-31459-2 | 0x8043106B | The value specified in method is invalid |
SCE_HTTP_ERROR_READ_BY_HEAD_METHOD | NW-31460-4 | 0x8043106F | The specified request is for the HEAD method |
SCE_HTTP_ERROR_NOT_IN_COM | NW-31461-5 | 0x80431070 | Internal error |
SCE_HTTP_ERROR_NO_CONTENT_LENGTH | NW-31462-6 | 0x80431071 | Acquisition API was called by the transaction in which Content-Length is notcontained |
SCE_HTTP_ERROR_CHUNK_ENC | NW-31463-7 | 0x80431072 | Acquisition API was called by the transaction in which Content-Length is notcontained |
SCE_HTTP_ERROR_TOO_LARGE_RESPONSE_HEADER | NW-31464-8 | 0x80431073 | Too large a response header was received |
SCE_HTTP_ERROR_SSL | NW-31465-9 | 0x80431075 | Failed to SSL communication |
SCE_HTTP_ERROR_ABORTED | NW-31466-0 | 0x80431080 | Interruption API is called |
SCE_HTTP_ERROR_UNKNOWN | NW-31467-1 | 0x80431081 | Internal error |
SCE_HTTP_ERROR_PROXY | NW-31468-2 | 0x80431084 | Failed to establish the connection to the HTTP Proxy |
SCE_HTTP_ERROR_BROKEN | NW-31469-3 | 0x80431085 | Internal error |
SCE_HTTP_ERROR_INVALID_ID | NW-31470-5 | 0x80431100 | Invalid object ID was specified |
SCE_HTTP_ERROR_OUT_OF_SIZE | NW-31471-6 | 0x80431104 | The buffer size is insufficient |
SCE_HTTP_ERROR_INVALID_VALUE | NW-31472-7 | 0x804311FE | Invalid value was specified |
SCE_HTTP_ERROR_PARSE_HTTP_NOT_FOUND | NW-31473-8 | 0x80432025 | The specified header field does not exist |
SCE_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE | NW-31474-9 | 0x80432060 | The specified header field does not exist |
SCE_HTTP_ERROR_PARSE_HTTP_INVALID_VALUE | NW-31475-0 | 0x804321FE | The specified header field does not exist |
SCE_HTTP_ERROR_INVALID_URL | NW-31476-1 | 0x80433060 | Invalid URL was specified |
SCE_HTTPS_ERROR_CERT | NW-31477-2 | 0x80435060 | Server certificate is invalid |
SCE_HTTPS_ERROR_HANDSHAKE | NW-31478-3 | 0x80435061 | Failed to SSL handshake |
SCE_HTTPS_ERROR_IO | NW-31479-4 | 0x80435062 | Some communication error occurred during SSL communication |
SCE_HTTPS_ERROR_INTERNAL | NW-31480-6 | 0x80435063 | Internal SSL library error |
SCE_HTTPS_ERROR_PROXY | NW-31481-7 | 0x80435064 | HTTP PROXY server returned an error before SSL communication |
SCE_HTTPS_ERROR_PROHIBITED | NW-31482-8 | 0x8043506B | Called API with prohibited options |
SCE_HTTP_ERROR_RESOLVER_EPACKET | NW-31483-9 | 0x80436001 | Invalid DNS response |
SCE_HTTP_ERROR_RESOLVER_ENODNS | NW-31484-0 | 0x80436002 | DNS server not specified // Restart the PS4 system. |
SCE_HTTP_ERROR_RESOLVER_ETIMEDOUT | NW-31485-1 | 0x80436003 | Timeout occurred // Restart the PS4 system. |
SCE_HTTP_ERROR_RESOLVER_ENOSUPPORT | NW-31486-2 | 0x80436004 | Unsupported function requested by server |
SCE_HTTP_ERROR_RESOLVER_EFORMAT | NW-31487-3 | 0x80436005 | Invalid response from server |
SCE_HTTP_ERROR_RESOLVER_ESERVERFAILURE | NW-31488-4 | 0x80436006 | Temporary error from server |
SCE_HTTP_ERROR_RESOLVER_ENOHOST | NW-31489-5 | 0x80436007 | Inquired host name does not exist |
SCE_HTTP_ERROR_RESOLVER_ENOTIMPLEMENTED | NW-31490-7 | 0x80436008 | Inquired function is not implemented |
SCE_HTTP_ERROR_RESOLVER_ESERVERREFUSED | NW-31491-8 | 0x80436009 | Inquiry denied |
SCE_HTTP_ERROR_RESOLVER_ENORECORD | NW-31492-9 | 0x8043600A | Inquired record does not exist |
SCE_RUDP_ERROR_NOT_INITIALIZED | NW-32626-9 | 0x80770001 | Library was not initialized |
SCE_RUDP_ERROR_ALREADY_INITIALIZED | NW-32627-0 | 0x80770002 | Library has already been initialized |
SCE_RUDP_ERROR_INVALID_CONTEXT_ID | NW-32628-1 | 0x80770003 | Context ID is invalid |
SCE_RUDP_ERROR_INVALID_ARGUMENT | NW-32629-2 | 0x80770004 | Any argument is invalid |
SCE_RUDP_ERROR_INVALID_OPTION | NW-32630-4 | 0x80770005 | Option argument is invalid |
SCE_RUDP_ERROR_INVALID_MUXMODE | NW-32631-5 | 0x80770006 | Mux mode argument is invalid |
SCE_RUDP_ERROR_MEMORY | NW-32632-6 | 0x80770007 | There is not enough memory |
SCE_RUDP_ERROR_INTERNAL | NW-32633-7 | 0x80770008 | Internal RUDP error |
SCE_RUDP_ERROR_CONN_RESET | NW-32634-8 | 0x80770009 | RUDP connection was reset |
SCE_RUDP_ERROR_CONN_REFUSED | NW-32635-9 | 0x8077000A | A connection request arrives but the pending connection queue is full |
SCE_RUDP_ERROR_CONN_TIMEOUT | NW-32636-0 | 0x8077000B | Timeout occurred before connection establishment |
SCE_RUDP_ERROR_CONN_VERSION_MISMATCH | NW-32637-1 | 0x8077000C | Rudp protocol version is different between the peers |
SCE_RUDP_ERROR_CONN_TRANSPORT_TYPE_MISMATCH | NW-32638-2 | 0x8077000D | Transport type is different between the peers |
SCE_RUDP_ERROR_CONN_QUALITY_LEVEL_MISMATCH | NW-32639-3 | 0x8077000E | Packet with a different quality level was received |
SCE_RUDP_ERROR_THREAD | NW-32640-5 | 0x8077000F | Thread related error occurred |
SCE_RUDP_ERROR_THREAD_IN_USE | NW-32641-6 | 0x80770010 | Internal I/O thread already in use |
SCE_RUDP_ERROR_NOT_ACCEPTABLE | NW-32642-7 | 0x80770011 | Operation not acceptable |
SCE_RUDP_ERROR_MSG_TOO_LARGE | NW-32643-8 | 0x80770012 | Message too large to be sent on this context |
SCE_RUDP_ERROR_NOT_BOUND | NW-32644-9 | 0x80770013 | The context has not been bound yet |
SCE_RUDP_ERROR_CANCELLED | NW-32645-0 | 0x80770014 | Blocking operation cancelled |
SCE_RUDP_ERROR_INVALID_VPORT | NW-32646-1 | 0x80770015 | Invalid vport was used in RudpBind |
SCE_RUDP_ERROR_WOULDBLOCK | NW-32647-2 | 0x80770016 | Blocking operation timed out |
SCE_RUDP_ERROR_VPORT_IN_USE | NW-32648-3 | 0x8077001 | An already used vport was used in RudpBind |
SCE_RUDP_ERROR_VPORT_EXHAUSTED | NW-32649-4 | 0x80770018 | Internal vport resources are exhausted |
SCE_RUDP_ERROR_INVALID_SOCKET | NW-32650-6 | 0x80770019 | Socket related error |
SCE_RUDP_ERROR_BUFFER_TOO_SMALL | NW-32651-7 | 0x8077001A | Buffer too small |
SCE_RUDP_ERROR_MSG_MALFORMED | NW-32652-8 | 0x8077001B | Received data is not an RUDP packet or is corrupted |
SCE_RUDP_ERROR_ADDR_IN_USE | NW-32653-9 | 0x8077001C | There is another context that has the same socket connected to the same remoteaddress |
SCE_RUDP_ERROR_ALREADY_BOUND | NW-32654-0 | 0x8077001D | Socket is already bound |
SCE_RUDP_ERROR_ALREADY_EXISTS | NW-32655-1 | 0x8077001E | Polling for this context already exists |
SCE_RUDP_ERROR_INVALID_POLL_ID | NW-32656-2 | 0x8077001F | Poll ID is invalid |
SCE_RUDP_ERROR_TOO_MANY_CONTEXTS | NW-32657-3 | 0x80770020 | Too many contexts |
SCE_RUDP_ERROR_IN_PROGRESS | NW-32658-4 | 0x80770021 | Operation is in progress |
SCE_RUDP_ERROR_NO_EVENT_HANDLER | NW-32659-5 | 0x80770022 | Common event handler has not been registered |
SCE_RUDP_ERROR_PAYLOAD_TOO_LARGE | NW-32660-7 | 0x80770023 | Payload is too large when setting SCE_RUDP_OPTION_MAX_PAYLOAD option |
SCE_RUDP_ERROR_END_OF_DATA | NW-32661-8 | 0x80770024 | No more data to read from the peer |
SCE_RUDP_ERROR_ALREADY_ESTABLISHED | NW-32662-9 | 0x80770025 | Connection is already established between the peers |
SCE_RUDP_ERROR_KEEP_ALIVE_FAILURE | NW-32663-0 | 0x80770026 | Connection was closed due to keep-alive timeout |
SCE_RUDP_ERROR_MEMLEAK | NW-32664-1 | 0x807700FF | Rudp didn’t free all of its allocated memory |
SCE_HTTP_ERROR_INSUFFICIENT_STACKSIZE | NW-34347-1 | 0x80431076 | Insufficient stack size |
SU – Software Update[edit]
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
SU-30627-8 | 0x80180005 | USB error occurred while updating the system software // Step 1: Delete the Update file from the USB storage device. Step 2: Clear your browser cache and redownload the PUP file here. Then retry the system update. Step 3: If the error persists, try another USB device. Step 4: If the error occurs again there may be an issue with the PS4’s hard drive (HDD). If you have previously changed the HDD, use the other HDD. If not, please visit our Contact page to contact SCEA for additional technical support. | |
SU-30631-3 | 0x80180009 | USB error occurred while updating the system software // Step 1: Delete the Update file from the USB storage device. Step 2: Clear your browser cache and redownload the PUP file here. Then retry the system update. Step 3: If the error persists, try another USB device. Step 4: If the error occurs again there may be an issue with the PS4’s hard drive (HDD). If you have previously changed the HDD, use the other HDD. If not, please visit our Contact page to contact SCEA for additional technical support. | |
SU-30632-4 | 0x8018000a | ||
SU-30633-5 | 0x8018000b | ||
SU-30634-6 | 0x8018000c | USB error occurred while updating the system software // Step 1: Delete the Update file from the USB storage device. Step 2: Clear your browser cache and redownload the PUP file here. Then retry the system update. Step 3: If the error persists, try another USB device. Step 4: If the error occurs again there may be an issue with the PS4’s hard drive (HDD). If you have previously changed the HDD, use the other HDD. If not, please visit our Contact page to contact SCEA for additional technical support. | |
SU-30638-0 | 0x80180010 | Cannot update the system software // The PS4 is likely busy. Reboot the system and try to update again. If the error and issue persists then contact PlayStation Support. | |
SU-30645-8 | 0x80180859 | Failed to update the system software. The update file may be corrupted. // If you are updating the system via Internet, go to [Settings] > [System Software Update] and retry update. If you are updating via USB storage device, delete the update file on USB and redownload the update file from playstation.com. Then retry updating at [Settings] > [System Software Update] | |
SU-30646-9 | 0x8018085a | ||
SU-30647-0 | 0x8018085b | ||
SU-30648-1 | 0x8018085c | ||
SU-30649-2 | 0x8018085d | Failed to update the system software. The update file may be corrupted. // If you are updating the system via Internet, go to [Settings] > [System Software Update] and retry update. If you are updating via USB storage device, delete the update file on USB and redownload the update file from playstation.com. Then retry updating at [Settings] > [System Software Update] OR Devkit/Testkit -> [ERROR]The PUP file version is too low to be used for downgrading from the current version of this devkit. (when attempting to downgrade below the minimal version of a devkit with a downgrader pup) | |
SU-30683-0 | 0x80180fff | Update via USB storage failed // Step 1: Go to Safe Mode, choose option 7, [Initialize PS4], and follow the onscreen instructions. You can find more information on Safe Mode here. Step 2: If the error occurs again, please visit SCEA Contact page for additional technical support. | |
SU-30696-4 | 0x8018220c | Failed to update the system software. The update file may be corrupted. // If you are updating the system via Internet, go to [Settings] > [System Software Update] and retry update. If you are updating via USB storage device, delete the update file on USB and redownload the update file from playstation.com. Then retry updating at [Settings] > [System Software Update] | |
SU-30709-9 | 0x80182260 | ||
SU-30733-6 | 0x80182605 | The latest version of the system software is already installed. // No Action Required. | |
SU-30746-0 | System Software Update – An error has occurred // System software failed to update automatically. Step 1: Go to [Settings] > [System Software Update] and retry the update. Step 2: Download the latest System Update at our Help Page and update via a USB storage device by navigating to [Settings] > [System Software Update] > [Update via Internet]. Please ensure the USB storage has the correct folder structure and the correct file (update file only) has been copied over. Step 3: Download the latest System Update at our Help Page and update via Safe Mode option 3. Step 4: Please ensure the USB storage has the correct folder structure and the correct file (update file only) has been copied over. If the error and issue persists, please contact PlayStation Support. | ||
SU-34322-4 | Failed to update the system software. Update has timed out. // Updating Via Internet: Go to [Notifications] > [Downloads] and highlight the notification about the system software update. Push the [Options] button and delete the content. Then retry the update by going to [Settings] > [System Software Update]Updating Via USB: Retry the update by going to [Settings] > [System Software Update]. | ||
SU-34323-5 | |||
SU-34324-6 | |||
SU-34325-7 | |||
SU-34326-8 | |||
SU-34327-9 | 0x80182611 | ||
SU-34328-0 | 0x80182612 | An internal error occurred. // Please try again later. | |
SU-34697-9 | Issues relating to the hard disk drive (defective, bad sectors etc). Replace the hard disk drive. | ||
SU-41283-8 | WiFi/Bluetooth Firmware Error / Can Not Communicate with WiFi/Bluetooth IC. Replace WiFi/Bluetooth IC OR Reflash NOR with correct WiFi/Bluetooth Firmware.Guide here: YouTube (Andrew Paul) | ||
SU-41764-2 | An error occurred with updating the system software // Step 1: Go to [Settings] > [System Software Update] and retry the update. Step 2: Download the latest System Update at our Help Page and update via a USB storage device by navigating to [Settings] > [System Software Update] > [Update via Internet]. Step 3: Please ensure the USB storage has the correct folder structure and the correct file (update file only) has been copied over. Step 4: If the error occurs again, back up your saved data, and then go to Settings > Initialization and select Initialize PS4™. This is an advanced solution that will format and erase all data on the hard drive. If the error and issue persists, please contact PlayStation Support. | ||
SU-42118-6 | BD-ROM Drive Error / Can Not Communicate with BD-ROM. Check BD-ROM Ribbon between motherboard and drive. If the tabs are broken, replace cable and test. Also check connectors for breaks or corrosion. If no better, check and replace drive board fuses where bad:CUH-10xx / 11xx series consoles: F501, F201, F202 and F203. May require Renesas IC swap to donor daughterboard if all else fails. CUH-12xx series consoles: Typically F6202 (located on main system board). CUH-2xxx series consoles: F6201 / F6202 (located on main system board). CUH-7xxx series consoles: F6201 / F6202 (located on main system board). |
||
SU-42481-9 | An error occurred with updating the system software // Step 1: Go to [Settings] > [System Software Update] and retry the update. Step 2: Download the latest System Update at our Help Page and update via a USB storage device by navigating to [Settings] > [System Software Update] > [Update via Internet]. Step 3: Please ensure the USB storage has the correct folder structure and the correct file (update file only) has been copied over. Step 4: If the error occurs again, back up your saved data, and then go to Settings > Initialization and select Initialize PS4™. This is an advanced solution that will format and erase all data on the hard drive. If the error and issue persists, please contact PlayStation Support. |
WC – Web Client[edit]
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_1_ERROR_BAD_REQUEST | WC-40328-7 | 0x82000001 | Bad Request |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_2_ERROR_UNKNOWN_ERROR | WC-40329-8 | 0x82000002 | Unknown Error |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_3_ERROR_TIMEOUT_ERROR | WC-40330-0 | 0x82000003 | Timeout Error |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_4_ERROR_NO_DATA_FOUND | WC-40331-1 | 0x82000004 | No Data Found |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_5_ERROR_SESSION_EXPIRED | WC-40332-2 | 0x82000005 | Session Expired |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_6_ERROR_VERSION_NOT_SUPPORTED | WC-40333-3 | 0x82000006 | Version Not Supported |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_7_ERROR_ACCESS_PERMISSION_DENIED | WC-41182-6 | 0x82000007 | Access Permission Denied |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_10_ERROR_CATEGORY_DOES_NOT_EXIST | WC-41183-7 | 0x82000010 | No Such Category |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_11_ERROR_PRODUCT_DOES_NOT_EXIST | WC-41184-8 | 0x82000011 | No Such Product |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_12_ERROR_REQUIRES_PASSWORD | WC-41185-9 | 0x82000012 | Requires Password |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_13_ERROR_NOT_ELIGIBLE | WC-41186-0 | 0x82000013 | Not Eligible |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_14_ERROR_INVALID_LOGIN | WC-40334-4 | 0x82000014 | Invalid Login |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_15_ERROR_CURRENCY_DOES_NOT_EXIST | WC-40335-5 | 0x82000015 | No Such Currency |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_16_ERROR_NO_PAYMENT_INFO | WC-41187-1 | 0x82000016 | No Payment Info |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_17_ERROR_CART_FULL | WC-40336-6 | 0x82000017 | Cart Full |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_18_ERROR_INVALID_QUANTITY | WC-40337-7 | 0x82000018 | Invalid Quantity |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_19_ERROR_ITEM_ALREADY_IN_CART | WC-40338-8 | 0x82000019 | Item Already in Cart |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_1A_ERROR_INVALID_SKU | WC-41188-2 | 0x8200001A | Invalid SKU |
SCE_NP_WEB_CLIENT_ERROR_COMMERCE_KMJ_SERVER_1B_ERROR_INACTIVE_ACCOUNT | WC-40339-9 | 0x8200001B | Inactive Account |
WS – Web ?Server?[edit]
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
SCE_NP_WEBAPI_SERVER_ERROR_ASM_BAD_REQUEST | WS-36577-8 | 0x82200001 | Details are unknown, but an invalid value was included in request (header, body, query string, etc.) (JSON error code: 2097153) |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_UNSUPPORTED_API_VERSION | WS-36578-9 | 0x82200002 | Unsupported API version (JSON error code: 2097154) |
WS-36579-0 | 0x82200003 | JSON error code: 2097155 | |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_INVALID_NP_ENVIRONMENT | WS-36580-2 | 0x82200004 | Environment name is invalid (JSON error code: 2097156) |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_INVALID_NP_TITLE_ID | WS-36581-3 | 0x82200005 | NP Title ID is invalid (JSON error code: 2097157) |
WS-36582-4 | 0x82200006 | JSON error code: 2097158 | |
WS-36583-5 | 0x82200007 | JSON error code: 2097159 | |
WS-36584-6 | 0x82200008 | JSON error code: 2097160 | |
WS-36585-7 | 0x82200009 | JSON error code: 2097161 | |
WS-36586-8 | 0x8220000A | OAuth client ID is invalid (JSON error code: 2097162) | |
WS-36587-9 | 0x8220000B | JSON error code: 2097163 | |
WS-36588-0 | 0x8220000C | JSON error code: 2097164 | |
WS-36589-1 | 0x8220000D | JSON error code: 2097165 | |
WS-36590-3 | 0x8220000E | JSON error code: 2097166 | |
WS-36591-4 | 0x82200100 | JSON error code: 2097408 | |
WS-36592-5 | 0x82200101 | JSON error code: 2097409 | |
WS-36593-6 | 0x82200102 | JSON error code: 2097410 | |
WS-36594-7 | 0x82200103 | JSON error code: 2097411 | |
WS-36595-8 | 0x82200104 | JSON error code: 2097412 | |
WS-36596-9 | 0x82200105 | JSON error code: 2097413 | |
WS-36597-0 | 0x82200140 | JSON error code: 2097472 | |
WS-36598-1 | 0x82200141 | JSON error code: 2097473 | |
WS-36599-2 | 0x82200180 | JSON error code: 2097536 | |
WS-36600-5 | 0x82200181 | JSON error code: 2097537 | |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_INVALID_BODY_PARAMETER | WS-36601-6 | 0x82200182 | JSON error code: 2097538 |
WS-36602-7 | 0x82200183 | JSON error code: 2097539 | |
WS-36603-8 | 0x82200184 | JSON error code: 2097540 | |
WS-36604-9 | 0x82200185 | JSON error code: 2097541 | |
WS-36605-0 | 0x82200186 | JSON error code: 2097542 | |
WS-36606-1 | 0x82200187 | JSON error code: 2097543 | |
WS-36607-2 | 0x82200188 | JSON error code: 2097544 | |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_ACCESS_TOKEN_REQUIRED | WS-36608-3 | 0x82200200 | No access token (JSON error code: 2097664) |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_INVALID_ACCESS_TOKEN | WS-36609-4 | 0x82200201 | Access token is an invalid value or is corrupted (JSON error code: 2097665) |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_EXPIRED_ACCESS_TOKEN | WS-36610-6 | 0x82200202 | Access token is expired (JSON error code: 2097666) |
WS-36611-7 | 0x82200203 | JSON error code: 2097667 | |
WS-36612-8 | 0x82200204 | JSON error code: 2097668 | |
WS-36613-9 | 0x82200205 | JSON error code: 2097669 | |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_NOT_AUTHORIZED | WS-36614-0 | 0x82200206 | Not authorized to access specified resource or use query parameter (JSON error code: 2097670) |
WS-36615-1 | 0x82200207 | JSON error code: 2097671 | |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_BANNED_USER | WS-36616-2 | 0x82200208 | Banned user (JSON error code: 2097672) |
WS-36617-3 | 0x82200209 | JSON error code: 2097673 | |
WS-36618-4 | 0x8220020A | JSON error code: 2097674 | |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_RATE_LIMIT_EXCEEDED | WS-36619-5 | 0x8220020B | API rate limit was exceeded (JSON error code: 2097675) |
WS-36620-7 | 0x8220020C | JSON error code: 2097676 | |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_NOT_AUTHORIZED_ACCESS_TOKEN | WS-36621-8 | 0x8220020D | Access token was obtained with an invalid procedure (JSON error code: 2097677) |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_NEED_TO_UPGRADE | WS-36622-9 | 0x8220020E | Account needs to upgrade (JSON error code: 2097678) |
WS-36623-0 | 0x8220020F | JSON error code: 2097679 | |
WS-36624-1 | 0x82200210 | JSON error code: 2097680 | |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_UNKNOWN_CLIENT | WS-36625-2 | 0x82200280 | Client ID for access token is invalid (JSON error code: 2097792) |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_NP_TITLE_ID_NOT_FOUND | WS-36626-3 | 0x82200281 | Title does not exist (JSON error code: 2097793) |
WS-36627-4 | 0x82200282 | JSON error code: 2097794 | |
WS-36628-5 | 0x82200283 | JSON error code: 2097795 | |
SCE_NP_WEBAPI_SERVER_ERROR_ASM_NP_COMMUNICATION_ID_NOT_FOUND | WS-36629-6 | 0x82200284 | NP Communication ID does not exist (JSON error code: 2097796) |
WS-36630-8 | 0x82200285 | JSON error code: 2097797 | |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_USER_NOT_FOUND | WS-36724-2 | 0x8220200c | Target user does not exist. |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_RESOURCE_NOT_FOUND | WS-36725-3 | 0x8220200d | Target resource does not exist. |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_ACCESS_DENIED_BY_RESOURCE_OWNERSHIP | WS-36726-4 | 0x8220200e | Access attempted by a non-owner for a resource that only the resource owner can access. For example, attempted to obtain a friend list with presence information of another user. |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_RATE_LIMIT_EXCEEDED | WS-36755-6 | 0x8220220b | Cannot connect to the server. It has been accessed too frequently by you, so access is being restricted. Please try again later. |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_ACCESS_DENIED_BY_PRIVACY_LEVEL | WS-36756-7 | 0x8220220c | Access was denied due to target user privacy setting. |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_NOT_AUTHORIZED_ACCESS_TOKEN | WS-36757-8 | 0x8220220d | Access token was obtained with an invalid procedure |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_INTERNAL_SERVER_ERROR | WS-36768-0 | 0x82202301 | Internal error of the server |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_FRIEND_REQUEST_NOT_FOUND | WS-36777-0 | 0x82202900 | Friend request does not exist |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_NOT_IN_FRIEND_LIST | WS-36778-1 | 0x82202901 | User does not exist in friends list |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_ALREADY_FRIEND_REQUESTED | WS-36780-4 | 0x82202903 | Already friend-requested |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_REQUESTERS_FRIEND_LIST_FULL | WS-36781-5 | 0x82202904 | Requester’s friend list is full. |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_REQUESTED_USERS_FRIEND_LIST_FULL | WS-36782-6 | 0x82202905 | Requested user’s friend list is full. |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_NAME_ALREADY_SHARED | WS-36783-7 | 0x82202906 | Already shared their name |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_BLOCKED_USER | WS-36784-8 | 0x82202907 | Blocked user |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_NAME_SHARING_REQUEST_NOT_FOUND | WS-36785-9 | 0x82202908 | Name-sharing request does not exist |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_ALREADY_NAME_SHARING_REQUESTED | WS-36786-0 | 0x82202909 | Already requested to share their name |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_NAME_REGISTRATION_REQUIRED | WS-36787-1 | 0x8220290a | Name registaration of the user is needed |
SCE_NP_WEBAPI_SERVER_ERROR_USER_PROFILE_TARGET_USER_NOT_REGISTERED_NAME | WS-36788-2 | 0x8220290b | Name registaration of the target user is needed |
SCE_NP_WEBAPI_SERVER_ERROR_SESSION_INVITATION_RESOURCE_NOT_FOUND | WS-36812-0 | 0x8220400d | Target resource does not exist |
SCE_NP_WEBAPI_SERVER_ERROR_SESSION_INVITATION_RATE_LIMIT_EXCEEDED | WS-36842-3 | 0x8220420b | API rate limit was exceeded |
SCE_NP_WEBAPI_SERVER_ERROR_SESSION_INVITATION_ACCESS_DENIED_BY_PRIVACY_LEVEL | WS-36843-4 | 0x8220420c | Access was denied due to target user privacy setting |
SCE_NP_WEBAPI_SERVER_ERROR_SESSION_INVITATION_NOT_AUTHORIZED_ACCESS_TOKEN | WS-36844-5 | 0x8220420d | Access token was obtained with an invalid procedure |
SCE_NP_WEBAPI_SERVER_ERROR_SESSION_INVITATION_INTERNAL_SERVER_ERROR | WS-36855-7 | 0x82204301 | Internal error of the server |
SCE_NP_WEBAPI_SERVER_ERROR_GROUP_MESSAGING_INTERNAL_SERVER_ERROR | WS-36987-3 | 0x82206301 | Internal error of the server |
SCE_NP_WEBAPI_SERVER_ERROR_TROPHY_RESOURCE_NOT_FOUND | WS-37073-0 | 0x8220a00d | Target resource does not exist |
SCE_NP_WEBAPI_SERVER_ERROR_ENTITLEMENTS_INTERNAL_ERROR | WS-37269-7 | 0x82303f02 | Internal error occurred (JSON error code: 3161858) |
SCE_NP_WEBAPI_SERVER_ERROR_ENTITLEMENTS_SERVICE_UNAVAILABLE | WS-37270-9 | 0x82303f03 | Service is undergoing maintenance (JSON error code: 3161859) |
SCE_NP_WEBAPI_SERVER_ERROR_ENTITLEMENTS_RESOURCE_NOT_FOUND | WS-37271-0 | 0x82303f04 | Resource was not found (JSON error code: 3161860) |
SCE_NP_WEBAPI_SERVER_ERROR_SOCIAL_NETWORK_RESOURCE_NOT_FOUND | WS-37305-8 | 0x82305f04 | Resource was not found (JSON error code: 3170052) |
SCE_NP_WEBAPI_SERVER_ERROR_OAUTH_28_ACCOUNT_HAS_BEEN_BANNED | WS-37337-3 | 0x82e0001c | This PSN account has been temporarily suspendedThis PlayStation Network account has been temporarily suspended from accessing PSN services for violating our Terms of Service and User Agreement. Please check the e-mail account associated with the account for further information. |
SCE_NP_WEBAPI_SERVER_ERROR_OAUTH_29_CONSOLE_HAS_BEEN_BANNED | WS-37338-4 | 0x82e0001d | This PS4 console has been permanently banned from the PlayStation NetworkThis console has been permanently banned from accessing PSN services for violating our Terms of Service and User Agreement. Please refer to this support article for more information on bans and suspensions. |
SCE_NP_WEBAPI_SERVER_ERROR_OAUTH_4176_ACCOUNT_HAS_BEEN_BANNED | WS-37368-7 | 0x82e01050 | This PSN account has been bannedThis PlayStation Network account has been banned from accessing PSN services for violating our Terms of Service and User Agreement. Please check the e-mail account that’s associated with the account for further information. |
WS-37397-9 | Connection error // PSN may be offline. Check the status of the PSN here. If this error is encountered while PSN is online, your IP address has been blocked for activity that violates the Terms of Service and User Agreement. | ||
SCE_NP_WEBAPI_SERVER_ERROR_OAUTH_HTTP_STATUS_CODE_502_BAD_GATEWAY | WS-37431-8 | 0x82e101f6 | Connection to server failed // Step 1: PSN or the game’s server may be temporarily unavailable. Please check the status of the game’s server via its website. You can check the status of the PSN here. Step 2 : If the servers are active, run the Internet connection test at [Settings] > [Network] > [Test Internet Connection] and make sure you can connect to the network. Step 3: Update your router to the latest firmware. Turn off other devices that are connected to your network to reduce stress. If this does not work, try again later as the server may be experiencing high volume. (HTTP status code: 502) |
SCE_NP_WEBAPI_SERVER_ERROR_HTTP_STATUS_CODE_404_NOT_FOUND | WS-37470-1 | 0x82f00194 | Error occurred and the HTTP status code with or without non-JSON body was returned (HTTP status code: 404) |
SCE_NP_WEBAPI_SERVER_ERROR_HTTP_STATUS_CODE_503_SERVICE_UNAVAILABLE | WS-37504-9 | 0x82f001f7 | PSN is undergoing maintenance // PSN is undergoing maintenance. Please try again later. You can check the status of the PSN here. (HTTP statue code: 503) |
SCE_NP_WEBAPI_SERVER_ERROR_HTTP_STATUS_CODE_504_GATEWAY_TIMEOUT | WS-37505-0 | 0x82f001f8 | Connection to server failed // Step 1: PSN or the game’s server may be temporarily unavailable. Please check the status of the game’s server via its website. Step 2 : Check the status of the PSN. If the servers are active, run the Internet connection test at [Settings] > [Network] > [Test Internet Connection] and make sure you can connect to the network. If the error continues: Restart the system. Update your router to the latest firmware. Turn off other devices that are connected to your network to reduce stress. If this does not work, try again later as the server may be experiencing high volume. (HTTP status code: 504) |
WV – Web View[edit]
Name | Errorcode | Returncode | Remarks |
---|---|---|---|
SCE_WEBVIEW_NETWORK_ERROR_UNSUPPORTED_PROTOCOL | WV-33894-7 | 0x80E80001 | Invalid scheme was specified |
SCE_WEBVIEW_NETWORK_ERROR_FAILED_INIT | WV-33895-8 | 0x80E80002 | Very early initialization code failed. This is likely to be an internal error or problem. |
SCE_WEBVIEW_NETWORK_ERROR_URL_MALFORMAT | WV-33896-9 | 0x80E80003 | Invalid URL format was specified |
SCE_WEBVIEW_NETWORK_ERROR_COULDNT_RESOLVE_PROXY | WV-33897-0 | 0x80E80005 | Could not connect to the proxy server. |
SCE_WEBVIEW_NETWORK_ERROR_COULDNT_RESOLVE_HOST | WV-33898-1 | 0x80E80006 | Connection timed out / Can’t open web page // Check to make sure the URL you typed is correct. If it is correct and you are unable to connect, please try again later. |
SCE_WEBVIEW_NETWORK_ERROR_COULDNT_CONNECT | WV-33899-2 | 0x80E80007 | Failed to connect to host or proxy. |
SCE_WEBVIEW_NETWORK_ERROR_REMOTE_ACCESS_DENIED | WV-33900-5 | 0x80E80009 | A service was denied by the server due to lack of access – when login fails this is not returned. |
SCE_WEBVIEW_NETWORK_ERROR_PARTIAL_FILE | WV-33901-6 | 0x80E80012 | A file transfer was shorter or larger than expected. This happens when the server first reports an expected transfer size and then delivers data that doesn’t match the previously given size. |
SCE_WEBVIEW_NETWORK_ERROR_QUOTE_ERROR | WV-33902-7 | 0x80E80015 | When sending custom “QUOTE” commands to the remote server one of the commands returned an error code that was 400 or higher. |
SCE_WEBVIEW_NETWORK_ERROR_WRITE_ERROR | WV-33903-8 | 0x80E80017 | Could not write file or socket |
SCE_WEBVIEW_NETWORK_ERROR_UPLOAD_FAILED | WV-33904-9 | 0x80E80019 | Failed upload “command” |
SCE_WEBVIEW_NETWORK_ERROR_READ_ERROR | WV-33905-0 | 0x80E8001A | Couldn’t open/read from file |
SCE_WEBVIEW_NETWORK_ERROR_OUT_OF_MEMORY | WV-33906-1 | 0x80E8001B | Out of memory. A memory allocation request failed. This is serious badness and things are severely screwed up if this ever occur. |
SCE_WEBVIEW_NETWORK_ERROR_OPERATION_TIMEDOUT | WV-33907-2 | 0x80E8001C | Operation timeout. The specified time-out period was reached according to the conditions. // Connection timed out / connection error while receiving data. Network may not be stable now. Please retry after a while. |
SCE_WEBVIEW_NETWORK_ERROR_RANGE_ERROR | WV-33908-3 | 0x80E80021 | The HTTP server does not support or accept range requests. |
SCE_WEBVIEW_NETWORK_ERROR_HTTP_POST_ERROR | WV-33909-4 | 0x80E80022 | This is an odd error that mainly occurs due to internal confusion. |
SCE_WEBVIEW_NETWORK_ERROR_SSL_CONNECT_ERROR | WV-33910-6 | 0x80E80023 | Error when connecting with SSL |
SCE_WEBVIEW_NETWORK_ERROR_BAD_DOWNLOAD_RESUME | WV-33911-7 | 0x80E80024 | Attempting FTP resume beyond file size. |
SCE_WEBVIEW_NETWORK_ERROR_FILE_COULDNT_READ_FILE | WV-33912-8 | 0x80E80025 | A file given with FILE:// couldn’t be opened. Most likely because the file path doesn’t identify an existing file. Did you check file permissions? |
SCE_WEBVIEW_NETWORK_ERROR_FUNCTION_NOT_FOUND | WV-33913-9 | 0x80E80029 | Function not found. A required LDAP function was not found. |
SCE_WEBVIEW_NETWORK_ERROR_ABORTED_BY_CALLBACK | WV-33914-0 | 0x80E8002A | Aborted by callback. A callback returned “abort” to libcurl. |
SCE_WEBVIEW_NETWORK_ERROR_BAD_FUNCTION_ARGUMENT | WV-33915-1 | 0x80E8002B | Internal error. A function was called with a bad parameter. |
SCE_WEBVIEW_NETWORK_ERROR_INTERFACE_FAILED | WV-33916-2 | 0x80E8002D | Interface error. A specified outgoing interface could not be used. Set which interface to use for outgoing connections’ source IP address with CURLOPT_INTERFACE. |
SCE_WEBVIEW_NETWORK_ERROR_TOO_MANY_REDIRECTS | WV-33917-3 | 0x80E8002F | Too many redirects. When following redirects libcurl hit the maximum amount. Set your limit with CURLOPT_MAXREDIRS. |
SCE_WEBVIEW_NETWORK_ERROR_UNKNOWN_OPTION | WV-33918-4 | 0x80E80030 | An option set with CURLOPT_TELNETOPTIONS was not recognized/known. Refer to the appropriate documentation. |
SCE_WEBVIEW_NETWORK_ERROR_PEER_FAILED_VERIFICATION | WV-33919-5 | 0x80E80033 | The remote server’s SSL certificate was deemed not OK. |
SCE_WEBVIEW_NETWORK_ERROR_SEND_ERROR | WV-33920-7 | 0x80E80037 | Failed sending network data. |
SCE_WEBVIEW_NETWORK_ERROR_RECV_ERROR | WV-33921-8 | 0x80E80038 | Failure with receiving network data. |
SCE_WEBVIEW_NETWORK_ERROR_SSL_CERTPROBLEM | WV-33922-9 | 0x80E8003A | Problem with the local certificate |
SCE_WEBVIEW_NETWORK_ERROR_SSL_CIPHER | WV-33923-0 | 0x80E8003B | Couldn’t use specified cipher |
SCE_WEBVIEW_NETWORK_ERROR_SSL_CACERT | WV-33924-1 | 0x80E8003C | Problem with the CA cert (path?) |
SCE_WEBVIEW_NETWORK_ERROR_BAD_CONTENT_ENCODING | WV-33925-2 | 0x80E8003D | Unrecognized transfer encoding |
SCE_WEBVIEW_NETWORK_ERROR_FILESIZE_EXCEEDED | WV-33926-3 | 0x80E8003F | Maximum file size exceeded |
SCE_WEBVIEW_NETWORK_ERROR_SEND_FAIL_REWIND | WV-33927-4 | 0x80E80041 | When doing a send operation curl had to rewind the data to re-transmit, but the rewinding operation failed. |
SCE_WEBVIEW_NETWORK_ERROR_SSL_ENGINE_INITFAILED | WV-33928-5 | 0x80E80042 | Failed to initialize SSL ENGINE |
SCE_WEBVIEW_NETWORK_ERROR_SSL_CACERT_BADFILE | WV-33929-6 | 0x80E8004D | Could not load CA CERT file missing or wrong format. |
SCE_WEBVIEW_NETWORK_ERROR_SSL_SHUTDOWN_FAILED | WV-33930-8 | 0x80E80050 | Failed to shutdown SSL ENGINE |
SCE_WEBVIEW_NETWORK_ERROR_AGAIN | WV-33931-9 | 0x80E80051 | Error when some network data is lost. |
SCE_WEBVIEW_NETWORK_ERROR_SSL_ISSUER_ERROR | WV-33932-0 | 0x80E80053 | Issuer check failed. (Added in 7.19.0) |
SCE_WEBVIEW_NETWORK_ERROR_CHUNK_FAILED | WV-33933-1 | 0x80E80058 | Error when CRC check error is detected. |
SCE_WEBVIEW_NETWORK_ERROR_GOT_NOTHING | WV-36350-7 | 0x80E80034 | Nothing was returned from the server, and under the circumstances, getting nothing is considered an error. |
SCE_WEBVIEW_SSL_X509_ERROR_UNABLE_TO_GET_ISSUER_CERT | WV-36351-8 | 0x80E81002 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNABLE_TO_GET_CR | WV-36352-9 | 0x80E81003 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNABLE_TO_DECRYPT_CERT_SIGNATURE | WV-36353-0 | 0x80E81004 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNABLE_TO_DECRYPT_CRL_SIGNATURE | WV-36354-1 | 0x80E81005 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNABLE_TO_DECODE_ISSUER_PUBLIC_KEY | WV-36355-2 | 0x80E81006 | |
SCE_WEBVIEW_SSL_X509_ERROR_CERT_SIGNATURE_FAILURE | WV-36356-3 | 0x80E81007 | |
SCE_WEBVIEW_SSL_X509_ERROR_CRL_SIGNATURE_FAILURE | WV-36357-4 | 0x80E81008 | |
SCE_WEBVIEW_SSL_X509_ERROR_CERT_NOT_YET_VALID | WV-36358-5 | 0x80E81009 | |
SCE_WEBVIEW_SSL_X509_ERROR_CERT_HAS_EXPIRED | WV-36359-6 | 0x80E8100A | |
SCE_WEBVIEW_SSL_X509_ERROR_CRL_NOT_YET_VALID | WV-36360-8 | 0x80E8100B | |
SCE_WEBVIEW_SSL_X509_ERROR_CRL_HAS_EXPIRED | WV-36361-9 | 0x80E8100C | |
SCE_WEBVIEW_SSL_X509_ERROR_ERROR_IN_CERT_NOT_BEFORE_FIELD | WV-36362-0 | 0x80E8100D | |
SCE_WEBVIEW_SSL_X509_ERROR_ERROR_IN_CERT_NOT_AFTER_FIELD | WV-36363-1 | 0x80E8100E | |
SCE_WEBVIEW_SSL_X509_ERROR_ERROR_IN_CRL_LAST_UPDATE_FIELD | WV-36364-2 | 0x80E8100F | |
SCE_WEBVIEW_SSL_X509_ERROR_ERROR_IN_CRL_NEXT_UPDATE_FIELD | WV-36365-3 | 0x80E81010 | |
SCE_WEBVIEW_SSL_X509_ERROR_OUT_OF_MEM | WV-36366-4 | 0x80E81011 | |
SCE_WEBVIEW_SSL_X509_ERROR_DEPTH_ZERO_SELF_SIGNED_CERT | WV-36367-5 | 0x80E81012 | |
SCE_WEBVIEW_SSL_X509_ERROR_SELF_SIGNED_CERT_IN_CHAIN | WV-36368-6 | 0x80E81013 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNABLE_TO_GET_ISSUER_CERT_LOCALLY | WV-36369-7 | 0x80E81014 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNABLE_TO_VERIFY_LEAF_SIGNATURE | WV-36370-9 | 0x80E81015 | |
SCE_WEBVIEW_SSL_X509_ERROR_CERT_CHAIN_TOO_LONG | WV-36371-0 | 0x80E81016 | |
SCE_WEBVIEW_SSL_X509_ERROR_CERT_REVOKED | WV-36372-1 | 0x80E81017 | |
SCE_WEBVIEW_SSL_X509_ERROR_INVALID_CA | WV-36373-2 | 0x80E81018 | |
SCE_WEBVIEW_SSL_X509_ERROR_PATH_LENGTH_EXCEEDED | WV-36374-3 | 0x80E81019 | |
SCE_WEBVIEW_SSL_X509_ERROR_INVALID_PURPOSE | WV-36375-4 | 0x80E8101A | |
SCE_WEBVIEW_SSL_X509_ERROR_CERT_UNTRUSTED | WV-36376-5 | 0x80E8101B | |
SCE_WEBVIEW_SSL_X509_ERROR_CERT_REJECTED | WV-36377-6 | 0x80E8101C | |
SCE_WEBVIEW_SSL_X509_ERROR_SUBJECT_ISSUER_MISMATCH | WV-36378-7 | 0x80E8101D | |
SCE_WEBVIEW_SSL_X509_ERROR_AKID_SKID_MISMATCH | WV-36379-8 | 0x80E8101E | |
SCE_WEBVIEW_SSL_X509_ERROR_AKID_ISSUER_SERIAL_MISMATCH | WV-36380-0 | 0x80E8101F | |
SCE_WEBVIEW_SSL_X509_ERROR_KEYUSAGE_NO_CERTSIGN | WV-36381-1 | 0x80E81020 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNABLE_TO_GET_CRL_ISSUER | WV-36382-2 | 0x80E81021 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNHANDLED_CRITICAL_EXTENSION | WV-36383-3 | 0x80E81022 | |
SCE_WEBVIEW_SSL_X509_ERROR_KEYUSAGE_NO_CRL_SIGN | WV-36384-4 | 0x80E81023 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNHANDLED_CRITICAL_CRL_EXTENSION | WV-36385-5 | 0x80E81024 | |
SCE_WEBVIEW_SSL_X509_ERROR_INVALID_NON_CA | WV-36386-6 | 0x80E81025 | |
SCE_WEBVIEW_SSL_X509_ERROR_PROXY_PATH_LENGTH_EXCEEDED | WV-36387-7 | 0x80E81026 | |
SCE_WEBVIEW_SSL_X509_ERROR_KEYUSAGE_NO_DIGITAL_SIGNATURE | WV-36388-8 | 0x80E81027 | |
SCE_WEBVIEW_SSL_X509_ERROR_PROXY_CERTIFICATES_NOT_ALLOWED | WV-36389-9 | 0x80E81028 | |
SCE_WEBVIEW_SSL_X509_ERROR_INVALID_EXTENSION | WV-36390-1 | 0x80E81029 | |
SCE_WEBVIEW_SSL_X509_ERROR_INVALID_POLICY_EXTENSION | WV-36391-2 | 0x80E8102A | |
SCE_WEBVIEW_SSL_X509_ERROR_NO_EXPLICIT_POLICY | WV-36392-3 | 0x80E8102B | |
SCE_WEBVIEW_SSL_X509_ERROR_DIFFERENT_CRL_SCOPE | WV-36393-4 | 0x80E8102C | |
SCE_WEBVIEW_SSL_X509_ERROR_UNSUPPORTED_EXTENSION_FEATURE | WV-36394-5 | 0x80E8102D | |
SCE_WEBVIEW_SSL_X509_ERROR_UNNESTED_RESOURCE | WV-36395-6 | 0x80E8102E | |
SCE_WEBVIEW_SSL_X509_ERROR_PERMITTED_VIOLATION | WV-36396-7 | 0x80E8102F | |
SCE_WEBVIEW_SSL_X509_ERROR_EXCLUDED_VIOLATION | WV-36397-8 | 0x80E81030 | |
SCE_WEBVIEW_SSL_X509_ERROR_SUBTREE_MINMAX | WV-36398-9 | 0x80E81031 | |
SCE_WEBVIEW_SSL_X509_ERROR_APPLICATION_VERIFICATION | WV-36399-0 | 0x80E81032 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNSUPPORTED_CONSTRAINT_TYPE | WV-36400-3 | 0x80E81033 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNSUPPORTED_CONSTRAINT_SYNTAX | WV-36401-4 | 0x80E81034 | |
SCE_WEBVIEW_SSL_X509_ERROR_UNSUPPORTED_NAME_SYNTAX | WV-36402-5 | 0x80E81035 | |
SCE_WEBVIEW_SSL_X509_ERROR_CRL_PATH_VALIDATION_ERROR | WV-36403-6 | 0x80E81036 | |
SCE_WEBVIEW_SSL_X509_ERROR_SSL_CN_CHECK | WV-36404-7 | 0x80E81064 | |
SCE_NP_WEBAPI_SERVER_ERROR_HTTP_STATUS_CODE_503_SERVICE_UNAVAILABLE | WS-37504-9 | 0x82F001F7 | PSN is undergoing maintenance // PSN is undergoing maintenance. Please try again later. You can check the status of the PSN here. |
SCE_WEBVIEW_LOAD_ERROR_CANCELED | WV-37776-0 | 0x80E82000 | |
SCE_WEBVIEW_LOAD_ERROR_BLOCKED | WV-37777-1 | 0x80E82001 | |
SCE_WEBVIEW_LOAD_ERROR_CANNOT_SHOW_URL | WV-37778-2 | 0x80E82002 | |
SCE_WEBVIEW_LOAD_ERROR_INTERRUPTED_FOR_POLICY_CHANGE | WV-37779-3 | 0x80E82003 | |
SCE_WEBVIEW_LOAD_ERROR_CANNOT_SHOW_MIME_TYPE | WV-37780-5 | 0x80E82004 | |
SCE_WEBVIEW_LOAD_ERROR_FILE_DOES_NOT_EXIST | WV-37781-6 | 0x80E82005 | |
SCE_WEBVIEW_LOAD_ERROR_PLUGIN_WILL_HANDLE_LOAD | WV-37782-7 | 0x80E82006 |
请先
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